4 Biomechanical Braziers / Bowls View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
286.7 MB
Files
45
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1
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2

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4 Biomechanical Braziers / Bowls

by Mono Assets (opens in new tab)

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A collection of 4 Bio Braziers for dark scifi settings. Includes LODs and materials for Built-in, URP, and HDRP render pipelines.

Price $15.00

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Price history

Last 6 months

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Price history for 4 Biomechanical Braziers / Bowls, 6 months Current $15.00; lowest $7.50; highest $15.00 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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4 Biomechanical Braziers / Bowls screenshot 1

4 Biomechanical Braziers / Bowls screenshot 1

About this asset

4 Biomechanical Braziers / Bowls is a curated pack of stylized Bio Braziers designed for dark scifi worlds.

Each Brazier optimized for real-time use and includes multiple LOD levels for performance scalability.

Collider

Each Brazier assigned a convex autogenerated mesh collider.

Features

  • 4 Bio Braziers
  • Biomechanical scifi / stylized art direction
  • PBR materials
  • Multiple LODs per relic
  • Consistent scale and orientation for game-ready use
  • Demo scene for preview and inspection

Render Pipeline Support

This asset includes separate materials for:

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)
  • High Definition Render Pipeline (HDRP)

No project settings are modified on import.

An optional editor-only helper is included to assist with material assignment in URP and HDRP.

Screenshots

All screenshots were taken on the Built-in Render Pipeline and contain no post processing.

Demo Scene

A lightweight demo scene is included for preview purposes.

It contains a simple camera orbit controller for inspection only and does not modify project settings or input mappings.

From the publisher's Asset Store listing.

Technical details

Models

  • Number of braziers: 5
  • Meshes per brazier: 1
  • LODs per brazier: 6
  • Approx. triangle count (LOD0): ~30,000
  • Lowest LOD triangle count: ~3,000
  • Scale: 1 unit = 1 meter
  • Orientation: Z forward, Y up
  • Pivot: At base

Textures & Materials

  • Texture resolution: 4K (4096×4096)
  • Mask Map (R = Metallic, G = Occlusion, B = Edge (unused), A = Smoothness)Texture types included: Albedo / Base Color Normal
  • PBR workflow
  • Separate materials provided per render pipeline

Compatibility

  • Supported platforms: All platforms supported by Unity
  • HDRPRender pipelines: Built-in URP

Additional Notes

  • No runtime scripts included
  • No third-party dependencies
  • No project settings are modified on import

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

Fully compatible with Built-in, URP, and HDRP. A custom material-switching utility is included (in the demo scene) to automate the conversion process, ensuring seamless integration into any 3D project.

As listed on the Asset Store.