5 Biomechanical Bio Relics View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
390.6 MB
Files
53
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7

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5 Biomechanical Bio Relics

by Mono Assets (opens in new tab)

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A collection of 5 Bio Relics for dark scifi settings. Includes LODs and materials for Built-in, URP, and HDRP render pipelines.

Price $15.00

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Price history

Last 6 months

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Price history for 5 Biomechanical Bio Relics, 6 months Current $15.00; lowest $10.50; highest $15.00 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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5 Biomechanical Bio Relics screenshot 1

5 Biomechanical Bio Relics screenshot 1

About this asset

5 Bio Relics is a curated pack of stylized Bio Relics designed for dark scifi worlds.

Each Relicis optimized for real-time use and includes multiple LOD levels for performance scalability.

Collider

Each Relicis assigned a convex autogenerated mesh collider.

Features

  • 5 Bio Relics
  • Dark fantasy / stylized art direction
  • PBR materials
  • Multiple LODs per relic
  • Consistent scale and orientation for game-ready use
  • Demo scene for preview and inspection

Render Pipeline Support

This asset includes separate materials for:

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)
  • High Definition Render Pipeline (HDRP)

No project settings are modified on import.

An optional editor-only helper is included to assist with material assignment in URP and HDRP.

Screenshots

All screenshots were taken on the Built-in Render Pipeline and contain no post processing.

Demo Scene

A lightweight demo scene is included for preview purposes.

It contains a simple camera orbit controller for inspection only and does not modify project settings or input mappings.

From the publisher's Asset Store listing.

Technical details

Models

  • Number of relics: 5
  • Meshes per relic: 1
  • LODs per relic: 6
  • Approx. triangle count (LOD0): ~60,000
  • Lowest LOD triangle count: ~6,000
  • Scale: 1 unit = 1 meter
  • Orientation: Z forward, Y up
  • Pivot: At base

Textures & Materials

  • Texture resolution: 4K (4096×4096)
  • Mask Map (R = Metallic, G = Occlusion, B = Edge (unused), A = Smoothness)Texture types included: Albedo / Base Color Normal
  • PBR workflow
  • Separate materials provided per render pipeline

Compatibility

  • Supported platforms: All platforms supported by Unity
  • HDRPRender pipelines: Built-in URP

Additional Notes

  • No runtime scripts included
  • No third-party dependencies
  • No project settings are modified on import

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Compatible

Fully compatible with Built-in, URP, and HDRP. A custom material-switching utility is included (in the demo scene) to automate the conversion process, ensuring seamless integration into any 3D project.

As listed on the Asset Store.