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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.3.9 or later
- Package size
- 25 KB
- Files
- 12
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
MotionFlow - Universal Visual Animator & Spline Suite
Universal visual sequence animator and spline path editor. Easily animate transforms, UI elements, materials, lights, and audio, and compile visual timelines directly to zero-allocation C# coroutines.
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Last 6 months
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MotionFlow - Universal Visual Animator & Spline Suite screenshot 1
About this asset
MotionFlow is a premium visual animation and spline path tool designed for Unity. It enables creators to build rich, fluid animations and sequential timelines completely code-free, while offering an advanced compiler that exports visual tracks directly to optimized C# code.
Animate Transforms, UI Toolkit, uGUI, Materials, Lights, and AudioSource elements using custom curves and precise delays in a sleek timeline interface.
🚀 Speed & Memory Optimization: Compile to C#
Tired of reflection-based tweening engines consuming mobile performance? MotionFlow allows you to compile your visual timelines directly to pure, allocation-free C# coroutine scripts. This guarantees maximum possible execution speed with zero runtime garbage collection overhead, making it highly optimized for mobile devices and standalone VR platforms.
🎬 Key Systems Included:
- Visual Timing Workspace: Create sequences, tracks, and steps. Preview animations in the Unity Editor in real-time without entering Play Mode.
- Cubic Bezier Spline Editor: Draw 3D curved paths in the SceneView with tangent handles and make transforms follow them smoothly.
- Universal Trigger Dispatcher: Set animations to play on Start, Enable, Click, Collision, Trigger, or custom C# calls.
From the publisher's Asset Store listing.
Technical details
- Standalone visual sequence editor (Tools -> MotionFlow -> Animation Sequencer)
- Real-time SceneView animation preview and repaint system
- Cubic Bezier spline path editor with customizable visual handle anchors and tangents
- Performance: visual tweens managed statically; compiled scripts bypass engine and use allocation-free coroutines
- Fully compatible with Built-in, URP, and HDRP pipelines
- Supported platforms: Editor, Windows, Mac, Linux, iOS, Android, Console, WebGL, VR/AR
- Complete C# source code included, cleanly structured under MotionFlow namespace
- Unity version compatibility: 2021.3 LTS, 2022.3 LTS, Unity 6 and above
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.9f1 | Compatible | Compatible | Compatible | Compatible |
Works out of the box with any render pipeline (Built-in, URP, HDRP). Compatible with Unity 2021.3 LTS, 2022.3 LTS, and Unity 6+. Supports all platforms (Editor, Desktop, Mobile, Console, WebGL, VR/AR).
As listed on the Asset Store.