Missing Reference & None Field Finder View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
47 KB
Files
4
Favorites
2
Views in the past week
9

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Missing Reference & None Field Finder

by Smashy Tech (opens in new tab)

No ratings yet

Missing Reference Finder scans scenes, prefabs, and assets to fix broken links. Developed by Waqar Sherazi, it features a "None" audit pass and instant "Focus" pinging to clean projects fast.

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Missing Reference & None Field Finder, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jul Aug Sep Oct Nov

Asset preview

1 / 3

Missing Reference & None Field Finder screenshot 1

Missing Reference & None Field Finder screenshot 1

About this asset

The Smashy Tech Missing Reference Finder is a professional, lightweight editor extension designed to scan, diagnose, and locate broken data links across your entire project. Developed by Waqar Sherazi, this tool provides a centralized hub to clean up your architecture and prevent silent runtime bugs or build failures.

Key Features

  • Multi-Target Scanning: Simultaneously scans your active open scenes, prefab infrastructure, materials, and scriptable objects with a single click.
  • Advanced Metaphysical Filtering: Uses native instance ID tracking to isolate actual corrupted, deleted "Missing" ghost references from intentional null entries.
  • Empty (None) Field Auditing: Features a manual toggle to identify unassigned public reference slots when performing a clean-up pass (unchecked by default).
  • One-Click Focus Tracking: Includes an interactive Focus button that instantly selection-pings and highlights the exact faulty asset in your hierarchy or project database.
  • UI Performance Optimization: Temporarily suspends background asset database processing overhead during analysis, allowing you to traverse thousands of files in seconds without freezing the Unity Editor UI.

From the publisher's Asset Store listing.

Technical details

Technical Details & System Architecture

  • Serialized Data Traversal: Integrates natively with Unity’s standard SerializedObject and SerializedProperty editor frameworks to iterate through deep component layers without altering custom inspector aesthetics or layout styles.
  • Structural Index Validation: Evaluates structural meta links via property.objectReferenceInstanceIDValue. This allows the scanning engine to isolate broken "Ghost" indices while bypassing standard unassigned slots.
  • Pipeline Performance Stabilization: Wraps file scanning loops in AssetDatabase.StartAssetEditing() and StopAssetEditing() operations. This suspends asset database re-import overhead, enabling the tool to process thousands of files in seconds without lagging the Unity Editor UI.
  • Focus Routing Utilities: Utilizes native EditorGUIUtility.PingObject() calls to safely and instantaneously highlight targeted components or file assets directly inside the Hierarchy view or Project Explorer window.
  • Decoupled Script Architecture: Built strictly on the Single Responsibility Principle, separating the codebase into three independent, maintainable scripts: MissingReferenceData, MissingReferenceScanner, and MissingReferenceFinderWindow.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible
  • Unity Versions: Fully supports Unity 2022.3 LTS, 2023.x, and Unity 6+.
  • Pipelines: 100% compatible with Built-in, URP, and HDRP (independent of visual graphics).
  • Platforms: Runs seamlessly on Windows, macOS, and Linux editor environments.
  • Architecture: Smooth integration with Assembly Definitions (.asmdef) via dedicated Editor-only compiling. No build overhead.

As listed on the Asset Store.