Crimson Arc Sword View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
684 KB
Files
7
Views in the past week
5

Price tracking

Last checked
Tracked since
Lowest recorded
$5.99 on

Keywords

Crimson Arc Sword

by Guardabarranco (opens in new tab)

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A stylized fantasy sword featuring a distinctive curved Sword design infused with luminous crimson energy. Includes a complete weapon mesh and a dedicated blade overlay mesh designed for effects.

Discount -40% Previous price $9.99 Price $5.99

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Price history

Last 6 months

USD
Price history for Crimson Arc Sword, 6 months Current $5.99; lowest $5.99; highest $9.99 in this period. $0 $5 $10 Jul Aug Sep Oct Nov

Asset preview

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Crimson Arc Sword screenshot 1

Crimson Arc Sword screenshot 1

About this asset

The Crimson Arc Sword is a stylized fantasy weapon built around a bold curved silhouette and an energized inner blade structure.

The design combines a futuristic energy aesthetic with fantasy-inspired weapon proportions, creating a unique hero weapon suitable for magical, technological, or hybrid worlds. The weapon includes a separate blade overlay mesh aligned with the glowing regions of the blade, allowing developers to independently control emissive rendering and visual enhancements.

The package contains both the complete weapon mesh and a dedicated overlay mesh intended for emissive materials and bloom-based presentation.

The asset uses a traditional texture workflow and does not include custom shaders, particle systems, VFX Graph assets, or post-processing profiles.

Suitable for:

  • Fantasy RPGs
  • Sci-Fi Fantasy Projects
  • Action RPGs
  • Adventure Games
  • Stylized Games
  • Hero Weapons
  • Boss Weapons
  • Mobile Games
  • Cinematics

From the publisher's Asset Store listing.

Technical details

Mesh Structure

Base Weapon Mesh

  • Type: Static Mesh
  • Purpose: Main weapon geometry
  • Vertices: 2,110
  • Triangles: 1,762

Blade Overlay Mesh

  • Type: Static Mesh
  • Purpose: Dedicated emissive overlay geometry
  • Vertices: 1,911
  • Triangles: 1,187

Combined Statistics

  • Total Vertices: 4,021
  • Total Triangles: 2,949

Dimensions

SpecificationValue

Total Length~84 cm

Blade Length~56 cm

Handle Length~28 cm

Material Workflow

  • Non-PBR Workflow
  • Base Color Texture
  • Emissive Material Support
  • Bloom Compatible
  • No Custom Shaders Included
  • No Particle Systems Included
  • No VFX Assets Included

Blade Overlay Mesh Usage

The Blade Overlay Mesh is provided as an optional secondary geometry layer and may be used for:

  • Emissive rendering
  • Bloom enhancement
  • Energy blade visualization
  • Magical glow effects
  • Custom shader implementation
  • Particle attachment surfaces
  • Visual overlays
  • VFX workflows

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible
  • Built-in Render Pipeline Compatible
  • URP Compatible
  • HDRP Compatible (material setup may require adjustment)

As listed on the Asset Store.