Zion Xray OFFICIAL SALE

Zion XRay is a controller-agnostic scanner and objective visualisation toolkit for Unity 6.


It adds scanner mode, through-wall active objective highlighting, world markers, a UI Toolkit HUD, keyboard/gamepad control hints, optional compass heading, and a NavMesh-based GPS trail to guide players to the active objective.


Use it for third-person games, RPGs, exploration games, stealth games, shooters, adventure games, and projects where the player needs to locate, scan, or track important objectives.


Zion XRay does not replace your player controller, camera controller, quest system, combat system, AI system, inventory system, or interaction system. Your own game decides what the active objective is. Zion XRay visualises it.


Core features:


• Scanner / XRay mode

• Stable through-wall active objective highlighting

• NavMesh GPS trail with floor arrows

• UI Toolkit HUD overlay

• Optional compass heading

• Keyboard and gamepad control hints

• World markers with names, distances, and optional icons

• Target type colours and presets

• Active objective marker emphasis

• Screen-edge indicators for off-screen targets

• Distance fade and marker readability options

• Demo objective switching

• Setup Wizard

• Diagnostics window

• Diagnostics tab inside the Setup Wizard

• Optional feature-test layout tool

• Works with any third-person controller

• Works with any quest/objective system


Target types:


• Objective

• Enemy

• Pickup

• Interactable

• Custom/Object


Zion XRay includes a guided setup workflow to help new users quickly add the required scanner, controller, GPS, HUD, marker, target, and objective-provider components to a scene.


The Diagnostics window checks common setup issues such as missing controller references, missing input actions, missing HUD references, missing marker systems, missing GPS arrow prefabs, missing objective providers, invalid active objectives, missing NavMesh routes, missing targets, and missing highlight references.


The included demo tools are designed for testing and learning. In a production project, you can connect Zion XRay to your own quest, objective, interaction, or mission system by supplying an active objective provider.


Requirements:


• Unity 6

• Unity Input System

• URP recommended

• Baked NavMesh required for GPS trail arrows


Zion XRay is ideal if you want a polished scanner/objective tracking layer without replacing the rest of your game architecture.