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10 HyperCasual Games Bundle 3 | Puzzle Game Templates
10 advanced mobile puzzle game templates for Unity with 3D mechanics and level editors. Games #21–#30 of the HyperCasual Game Engine series.
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About this asset
๐ฎ HyperCasual Games Pack #3 โ 10 Mobile Puzzle Game Templates (Games #21โ#30)
Modular Puzzle & Arcade Templates for Unity | Level Editors Included
HyperCasual Games Bundle #3 contains 10 fully functional mobile puzzle and arcade game templates built on the HyperCasual Game Engine core architecture.
Each game is a self-contained module with game logic, UI integration, custom level editors, and example levels โ ready to customize, reskin, and expand.
This bundle features advanced mechanics including 3D gameplay, sand physics simulation, conveyor systems, and grid-based pathfinding puzzles.
๐น๏ธ Play demo: Browser Demo | Android Demo
This bundle is part of the HyperCasual Game Engine โ check out the full engine with 25+
games:
๐ Save Money (Bigger Bundle): HyperCasual Game Engine
Ads Are NOT Included
๐น๏ธ 10 Game Templates Included
- #21 Cat Block Slide: Timed sliding-block merge puzzle with wall obstacles.
- #22 Sorty Cars: Parking-slot car color-sorting puzzle with queue mechanics.
- #23 Foodie Sort: Turn-based food-sorting puzzle with 23 food types.
- #24 FitBlast: Pedestal shape-fitting puzzle with 14 block shapes and color clears.
- #25 Slide Block: Drop-and-chain color puzzle with BFS chain clears and wildcard tiles.
- #26 Parking Slot Match: Conveyor-based car color-matching into parking lines.
- #27 Color Tile Flow: Tile routing puzzle with colored directional arrow paths.
- #28 Color Pixel Crush: Dual-grid cannon puzzle with ammo-limited color-matching shots.
- #29 Jig Sort: Block-sorting jigsaw with stacked column boxes and shape fitting.
- #30 Charge Out Puzzle: Timed block-placement puzzle with conveyor delivery and fill areas.
๐ ๏ธ What's Included
โ 10 complete game modules with scripts, prefabs, and example levels
โ Custom Unity Editor Windows for level creation (per game)
โ Shared core systems โ Audio, UI, Camera, Level Management, Animations
โ Data-driven levels using JSON and ScriptableObjects
โ Clean, namespace-isolated C# code (no third-party dependencies)
โ Mobile-ready for Android & iOS
๐งฉ Core Architecture
The bundle is built on a modular, extensible core:
- Singleton Managers for centralized game state and audio control
- Data-Driven Levels separating design from logic
- Namespace Isolation (HypercasualGameEngine) to prevent script conflicts
- Lightweight animation system (Position, Scale, Rotation tweens) with zero external dependencies
- Plug-and-play Win/Lose UI panel system
๐ก Who Is This For?
- Hypercasual & mobile game developers
- Indie studios & solo devs
- Rapid prototyping & game jam participants
- Developers learning Unity custom editor tooling
- Teams building reskinnable puzzle games
๐ Documentation & Support
๐ฉ Support: [email protected]
Responses within 24โ48 hours. Please include your order number for faster assistance.
From the publisher's Asset Store listing.
Technical details
- Modular hypercasual game engine with scalable architecture
- 10 complete, playable game templates included
- Designed for rapid prototyping, reskinning, and expansion
- Custom editor tools for fast and intuitive level creation
- Data-driven level systems (JSON & asset-based workflows)
- Shared core systems for audio, UI flow, camera, and level management
- Clean separation between core systems and game-specific logic
- Plug-and-play game modules with minimal setup
- Mobile-optimized gameplay flow and performance-friendly design
- Easily extendable to add new mechanics or game types
- Built for hypercasual, puzzle, arcade, and jam-style games
- Well-structured project layout for long-term maintenance
- Includes detailed documentation and usage examples
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.62f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.