10 HyperCasual Games Bundle 2 | Puzzle Game Templates View on Asset Store (opens in new tab)

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10 HyperCasual Games Bundle 2 | Puzzle Game Templates

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10 advanced mobile puzzle game templates for Unity with 3D mechanics and level editors. Games #11–#20 of the HyperCasual Game Engine series.

Price $59.99

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About this asset

๐ŸŽฎ HyperCasual Games Pack #2 โ€“ 10 Mobile Puzzle Game Templates (Games #11โ€“#20)

Modular Puzzle & Arcade Templates for Unity | Level Editors Included

HyperCasual Games Bundle #2 contains 10 fully functional mobile puzzle and arcade game templates built on the HyperCasual Game Engine core architecture.

Each game is a self-contained module with game logic, UI integration, custom level editors, and example levels โ€” ready to customize, reskin, and expand.

This bundle features advanced mechanics including 3D gameplay, sand physics simulation, conveyor systems, and grid-based pathfinding puzzles.

๐Ÿ•น๏ธ Play demo: Browser Demo | Android Demo

This bundle is part of the HyperCasual Game Engine โ€“ check out the full engine with 25+

games:

๐Ÿ‘‰ Save Money (Bigger Bundle): HyperCasual Game Engine

Ads Are NOT Included

๐Ÿ•น๏ธ 10 Game Templates Included

  • #11 Hole Loop Jam โ€“ Conveyor-loop puzzle with BFS pathfinding where colored pots collect matching blocks. Level editor with visual grid painter and pot data builder.
  • #12 Coffee Color Block โ€“ Color-matching conveyor puzzle where coffee cups fill shaped blocks on a timed grid. Level editor with block shape editor and scene capture support.
  • #13 Color Brick Loop โ€“ Circular conveyor belt puzzle with a cannon that fires at goal-colored bricks in sequence. Level editor with color grid and goal sequence builder.
  • #14 Good Swipe โ€“ Swipe-based item sorting puzzle with combo scoring, collection targets, and grid refactoring. Level editor with fill target and box placement tools.
  • #15 Drop Marbles โ€“ Physics-based marble release puzzle with conveyor routing and color-matched fill targets. Level editor with box item and fill column editors.
  • #16 Sand Flow Puzzle โ€“ Sand physics simulation (80x80 pixel engine) with bucket suction, conveyor belts, and 3 booster types. Image quantization level editor for creating levels from any image.
  • #17 Snake Out โ€“ Grid-based snake pathfinding puzzle with bidirectional drag movement and color-matched holes. Visual grid painter level editor.
  • #18 Donut Master โ€“ Shape-matching assembly puzzle with multi-line conveyors delivering donut boxes in various shapes (2x2, L-shaped, etc.) onto a target board. Visual level editor included.
  • #19 StackFill โ€“ 3D block-stacking puzzle with wall constraints on XY and YZ planes. Tap-to-place mechanics with a level editor featuring XY/YZ grid views.
  • #20 Crowd To Bus โ€“ Color-sorting puzzle where players move 6-color people groups on a grid to match bus compartments. Two-panel level editor with grid painter and car configuration.

๐Ÿ› ๏ธ What's Included

โœ… 10 complete game modules with scripts, prefabs, and example levels

โœ… Custom Unity Editor Windows for level creation (per game)

โœ… Shared core systems โ€” Audio, UI, Camera, Level Management, Animations

โœ… Data-driven levels using JSON and ScriptableObjects

โœ… Clean, namespace-isolated C# code (no third-party dependencies)

โœ… Mobile-ready for Android & iOS

๐Ÿงฉ Core Architecture

The bundle is built on a modular, extensible core:

- Singleton Managers for centralized game state and audio control

- Data-Driven Levels separating design from logic

- Namespace Isolation (HypercasualGameEngine) to prevent script conflicts

- Lightweight animation system (Position, Scale, Rotation tweens) with zero external dependencies

- Plug-and-play Win/Lose UI panel system

๐Ÿ’ก Who Is This For?

- Hypercasual & mobile game developers

- Indie studios & solo devs

- Rapid prototyping & game jam participants

- Developers learning Unity custom editor tooling

- Teams building reskinnable puzzle games

๐Ÿ“„ Documentation & Support

View Online Documentation

๐Ÿ“ฉ Support: [email protected]

Responses within 24โ€“48 hours. Please include your order number for faster assistance.

From the publisher's Asset Store listing.

Technical details

  • Modular hypercasual game engine with scalable architecture
  • 10 complete, playable game templates included
  • Designed for rapid prototyping, reskinning, and expansion
  • Custom editor tools for fast and intuitive level creation
  • Data-driven level systems (JSON & asset-based workflows)
  • Shared core systems for audio, UI flow, camera, and level management
  • Clean separation between core systems and game-specific logic
  • Plug-and-play game modules with minimal setup
  • Mobile-optimized gameplay flow and performance-friendly design
  • Easily extendable to add new mechanics or game types
  • Built for hypercasual, puzzle, arcade, and jam-style games
  • Well-structured project layout for long-term maintenance
  • Includes detailed documentation and usage examples

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.62f1 Not listed Compatible Not listed

As listed on the Asset Store.