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10 HyperCasual Games Bundle 1 | Puzzle Game Templates
10 advanced mobile puzzle game templates for Unity with 3D mechanics and level editors. Games #1–#10 of the HyperCasual Game Engine series.
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About this asset
๐ฎ HyperCasual Games Bundle #1 โ 10 Mobile Puzzle Game Templates (Games #1โ#10)
Modular Puzzle & Arcade Templates for Unity | Level Editors Included
HyperCasual Games Bundle #1 contains 10 fully functional mobile puzzle and arcade game templates built on the HyperCasual Game Engine core architecture.
Each game is a self-contained module with game logic, UI integration, custom level editors, and example levels โ ready to customize, reskin, and expand.
This bundle is perfect for indie developers, solo devs, and small studios looking for a head start on their next hypercasual mobile game.
๐น๏ธ Play demo: Browser Demo | Android Demo
Ads Are NOT Included
This bundle is part of the HyperCasual Game Engine โ check out the full engine with 20+ games:
๐ Save Money (Bigger Bundle): HyperCasual Game Engine
๐น๏ธ 10 Game Templates Included
- #1 Arrow Escape โ Grid-based logic puzzle where players clear arrows by tapping them in the right order. Includes a visual JSON level editor with grid painting.
- #2 Block Associations โ Drag-and-drop matching puzzle where players organize items into category sets. Multiple editor tools for graphics, previews, and sprite setup.
- #3 Color Block Jam โ Spatial color puzzle where players slide groups of blocks to clear paths. Prefab-based level building.
- #4 Jigsaw Puzzle โ Classic jigsaw mechanic with dynamic image slicing, snap-to-target logic, and a level creator tool that turns any image into a puzzle.
- #5 Drop the Dog Jam โ Physics-based puzzle using SDF (Signed Distance Fields) hole rendering. Grid-painting level editor included.
- #6 Pixel Shooter 3D โ Color-matching puzzle-shooter with conveyor belt mechanics, pig management, and 4 player abilities. Full 12x12 grid level editor with image-based level creation.
- #7 Topic Stack โ Category sorting puzzle with conveyor columns, lock-in animations, and themed item sets. Visual level editor with theme toggles.
- #8 Solitaire Associations โ Card-based solitaire meets category matching. Features hints, undo, draw pile, and a full-featured level editor with validation.
- #9 Coffee Go โ Conveyor-based coffee cup sorting puzzle with parabolic arc animations. Level editor with visual tray preview and scene capture.
- #10 Bricky Bounce โ 3D layered brick-breaking puzzle with ball routing, physics-based destruction effects, and a board + grid level editor.
๐ ๏ธ What's Included
โ 10 complete game modules with scripts, prefabs, and example levels
โ Custom Unity Editor Windows for level creation (per game)
โ Shared core systems โ Audio, UI, Camera, Level Management, Animations
โ Data-driven levels using JSON and ScriptableObjects
โ Clean, namespace-isolated C# code (no third-party dependencies)
โ Mobile-ready for Android & iOS
๐งฉ Core Architecture
The bundle is built on a modular, extensible core:
- Singleton Managers for centralized game state and audio control
- Data-Driven Levels separating design from logic
- Namespace Isolation (HypercasualGameEngine) to prevent script conflicts
- Lightweight animation system (Position, Scale, Rotation tweens) with zero external dependencies
- Plug-and-play Win/Lose UI panel system
๐ก Who Is This For?
- Hypercasual & mobile game developers
- Indie studios & solo devs
- Rapid prototyping & game jam participants
- Developers learning Unity custom editor tooling
- Teams building reskinnable puzzle games
๐ Documentation & Support
๐ฉ Support: [email protected]
Responses within 24โ48 hours. Please include your order number for faster assistance.
From the publisher's Asset Store listing.
Technical details
- Modular hypercasual game engine with scalable architecture
- 10 complete, playable game templates included
- Designed for rapid prototyping, reskinning, and expansion
- Custom editor tools for fast and intuitive level creation
- Data-driven level systems (JSON & asset-based workflows)
- Shared core systems for audio, UI flow, camera, and level management
- Clean separation between core systems and game-specific logic
- Plug-and-play game modules with minimal setup
- Mobile-optimized gameplay flow and performance-friendly design
- Easily extendable to add new mechanics or game types
- Built for hypercasual, puzzle, arcade, and jam-style games
- Well-structured project layout for long-term maintenance
- Includes detailed documentation and usage examples
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.62f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.