Seamless Surface Painter 2D - Tilemap View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.2.2 or later
Package size
14.3 MB
Files
78
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Seamless Surface Painter 2D - Tilemap

by NishNook (opens in new tab)

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Paint seamless textured surfaces directly on Tilemaps with layers, texture controls, decals, edge blending, 2D lighting support, and runtime queries.

Price $9.99

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Last 6 months

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Price history for Seamless Surface Painter 2D - Tilemap, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Aug Sep Oct Nov

Asset preview

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Seamless Surface Painter 2D - Tilemap screenshot 1

Seamless Surface Painter 2D - Tilemap screenshot 1

About this asset

Seamless Surface Painter 2D - Tilemap is an editor tool for painting continuous textured 2D surfaces on Unity Tilemaps.

Create a surface layer, assign a texture, choose a brush, and paint directly in the Scene view using a familiar Tilemap workflow. The tool uses hidden Tilemap masks for authoring and generates textured mesh surfaces from the painted cells.

Use it to create floors, roads, carpets, dirt, snow, water areas, damaged zones, decorative overlays, and other 2D surfaces without slicing textures into small tiles or setting up Shader Graph materials.

Each surface layer has its own texture, tint, opacity, UV scale, rotation, offset, sorting settings, visibility controls, decals, and edge blending. You can build complex 2D maps with multiple independent surface layers and adjust their look at any time.

The package includes demo scenes, documentation, runtime query helpers, and a workflow designed for level designers, solo developers, and artists who want fast visual iteration inside Unity.

From the publisher's Asset Store listing.

Technical details

Key features:

  • Paint seamless textured surfaces directly on Unity Tilemaps.
  • Uses hidden Tilemap masks for clean authoring.
  • Generates continuous mesh surfaces from painted cells.
  • Works with multiple independent surface layers.
  • Tile Brush and Rectangle Brush painting modes.
  • Texture controls per layer: scale, rotation, offset, tint, opacity, and world-space UVs.
  • Reset texture transform with one click.
  • Show or hide surface layers.
  • Show or hide mask previews per layer.
  • Adjustable sorting layer and sorting order.
  • Optional 2D lighting support with lit and unlit sprite shaders.
  • Procedural decals with variants, chance, seed, scale, rotation, tint, spacing, edge inset, and max count.
  • Adjustable edge blending with hard and soft blend modes.
  • Runtime queries for checking world points and 2D colliders against painted layers.
  • Includes rectangle and isometric demo scenes.
  • Designed for floors, roads, carpets, dirt, snow, water areas, stains, damage zones, and decorative overlays.

Requirements:

  • Unity 2022.3 LTS or newer is recommended.
  • Unity 2D Tilemap package is required.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.2f1 Compatible Compatible Not listed

As listed on the Asset Store.