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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.68 or later
- Package size
- 2.4 MB
- Files
- 23
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $13.99 on
Keywords
Icon Generator Pro
Editor tool that renders pixel-perfect icons from any prefab — 3D meshes, skinned characters, 2D sprites, or UI Images.
Price $19.99
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Price history
Last 6 months
USDAsset preview
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Icon Generator Pro screenshot 1
About this asset
Icon Generator Pro captures production-ready icons from any Unity GameObject in one click — directly in the Editor, without Play Mode. Drop in a prefab, pick a camera angle, configure your lighting rig, and get a Sprite asset in your Project window in seconds.
🎯 Smart Source Detection
- Automatically identifies Skinned Mesh, Static Mesh, Sprite Renderer, and UI Image targets without any manual configuration.
- Adjusts bounds computation per source type for accurate framing every time.
📷 Flexible Camera Controls
- Three built-in angle presets — Front, Top, and Three-Quarter — plus a fully custom rotation mode.
- Zoom, field of view, and screen-space offset controls let you frame asymmetric or oversized objects precisely.
🎨 Background Compositing
- Renders the object over transparency, then blends a custom background image on the GPU using a built-in composite shader.
- Per-image tint color and opacity slider for full creative control without external tools.
💡 Three-Point Lighting Rig
- Full key / fill / back directional light setup with individual color and intensity per light.
- Switch to Flat (single light) or Scene Light (use existing scene lighting) with one enum change.
💾 Settings Presets
- All parameters live in a ScriptableObject — create named presets for different icon styles and swap them in one click.
- Version-control friendly; share presets across your team via source control.
📂 Flexible Export
- PNG (lossless, alpha) or JPG (quality 90) output to any project folder, created automatically if absent.
- Customizable naming patterns with {name} / {prefab_name} tokens.
- Auto-imports the saved file as a Sprite asset with correct alpha transparency settings applied.
From the publisher's Asset Store listing.
Technical details
- Unity 2021.3 or higher recommended
- Editor + Runtime (capture pipeline; export is Editor-only)
- 6 source files — EditorWindow, CaptureEngine, Exporter, Settings, Result, CoroutineRunner
- No external dependencies
- Inline GPU composite shader compiled at runtime via ShaderUtil; Built-in Render Pipeline; URP/HDRP requires shader adaptation
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.68f1 | Compatible | Compatible | Not listed | Compatible |
As listed on the Asset Store.