PackSmith - Asset Pack Validator & Publisher QA View on Asset Store (opens in new tab)

Package details

Latest version
0.1.0
Last updated
First released
Unity version
6000.2.12 or later
Package size
127 KB
Files
62
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1
Views in the past week
5

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$27.99 on

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PackSmith - Asset Pack Validator & Publisher QA

by Xyflow (opens in new tab)

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Scan Unity asset packs for broken refs, visual risks, safe fixes, and publisher-readiness issues before they waste your time.

Price $39.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for PackSmith - Asset Pack Validator & Publisher QA, 6 months Current $39.99; lowest $27.99; highest $39.99 in this period. $0 $25 $50 Aug Sep Oct Nov

Asset preview

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PackSmith - Asset Pack Validator & Publisher QA screenshot 1

PackSmith - Asset Pack Validator & Publisher QA screenshot 1

About this asset

PackSmith is a Unity Editor utility for checking imported asset packs before you rely on them in a real project.

Use it when you buy a pack, import a downloaded folder, scan a selected Project folder, or run a broader project cleanup pass. PackSmith turns the scan into a clear verdict: what blocks use, what may break visuals, what needs review, and what can be safely fixed.

For buyers, PackSmith helps catch broken references, missing materials, shader/render-pipeline risks, prefab problems, collider gaps, texture import issues, audio import concerns, suspicious files, long paths, package debris, and missing setup context.

For publishers, PackSmith includes a Publisher QA preflight for documentation, dependencies, compatibility disclosure, samples/demo content, package hygiene, third-party notice risk, and store-readiness issues.

Scans are read-only. Safe fixes are explicit, backed up, and followed by proof reports so changes can be reviewed and rolled back.

PackSmith is genre-agnostic and works best with art, prefab, texture, audio, VFX, environment, prop, character, and mixed-content asset packs.

From the publisher's Asset Store listing.

Technical details

Features:

- Scan whole Assets folder, selected Project folder, imported folder, prefab, or .unitypackage result

- Buyer verdict: blockers, visual risks, action-required findings, advisories, and safe fixes

- Publisher QA preflight for store-readiness checks

- Safe fixes with rollback backups and after-fix proof

- Fix plan, scan report, Publisher QA report, and support bundle exports

- Render-pipeline-aware material/shader compatibility reporting

- Built-in bug report and suggestion flow with scan context attached

Supported OS:

- Unity Editor on Windows, macOS, and Linux

- Editor-only package; no runtime code or gameplay component dependency

Requirements:

- Unity 2022.3 or newer

- No Asset Store package dependencies required

Documentation:

https://xyflowinnovations.com/packsmith

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.12f1 Compatible Compatible Compatible

PackSmith is an Editor-only utility with no runtime shaders, render features, or gameplay components. It works in Built-in, URP, and HDRP projects and reads the active render pipeline when reporting material, shader, and compatibility findings. Custom SRP projects can still scan, but pipeline-specific guidance may be less complete. No Asset Store dependencies required.

As listed on the Asset Store.