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Package details
- Latest version
- 0.1.0
- Last updated
- First released
- Unity version
- 6000.2.12 or later
- Package size
- 127 KB
- Files
- 62
- Favorites
- 1
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- 5
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- $27.99 on
Keywords
PackSmith - Asset Pack Validator & Publisher QA
Scan Unity asset packs for broken refs, visual risks, safe fixes, and publisher-readiness issues before they waste your time.
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Price history
Last 6 months
USDAsset preview
1 / 4
PackSmith - Asset Pack Validator & Publisher QA screenshot 1
About this asset
PackSmith is a Unity Editor utility for checking imported asset packs before you rely on them in a real project.
Use it when you buy a pack, import a downloaded folder, scan a selected Project folder, or run a broader project cleanup pass. PackSmith turns the scan into a clear verdict: what blocks use, what may break visuals, what needs review, and what can be safely fixed.
For buyers, PackSmith helps catch broken references, missing materials, shader/render-pipeline risks, prefab problems, collider gaps, texture import issues, audio import concerns, suspicious files, long paths, package debris, and missing setup context.
For publishers, PackSmith includes a Publisher QA preflight for documentation, dependencies, compatibility disclosure, samples/demo content, package hygiene, third-party notice risk, and store-readiness issues.
Scans are read-only. Safe fixes are explicit, backed up, and followed by proof reports so changes can be reviewed and rolled back.
PackSmith is genre-agnostic and works best with art, prefab, texture, audio, VFX, environment, prop, character, and mixed-content asset packs.
From the publisher's Asset Store listing.
Technical details
Features:
- Scan whole Assets folder, selected Project folder, imported folder, prefab, or .unitypackage result
- Buyer verdict: blockers, visual risks, action-required findings, advisories, and safe fixes
- Publisher QA preflight for store-readiness checks
- Safe fixes with rollback backups and after-fix proof
- Fix plan, scan report, Publisher QA report, and support bundle exports
- Render-pipeline-aware material/shader compatibility reporting
- Built-in bug report and suggestion flow with scan context attached
Supported OS:
- Unity Editor on Windows, macOS, and Linux
- Editor-only package; no runtime code or gameplay component dependency
Requirements:
- Unity 2022.3 or newer
- No Asset Store package dependencies required
Documentation:
https://xyflowinnovations.com/packsmith
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.2.12f1 | Compatible | Compatible | Compatible |
PackSmith is an Editor-only utility with no runtime shaders, render features, or gameplay components. It works in Built-in, URP, and HDRP projects and reads the active render pipeline when reporting material, shader, and compatibility findings. Custom SRP projects can still scan, but pipeline-specific guidance may be less complete. No Asset Store dependencies required.
As listed on the Asset Store.