NodeFlow LogicBlock | Game Creator 2 View on Asset Store (opens in new tab)

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1.3.0
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6000.0.23 or later
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339 KB
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NodeFlow LogicBlock | Game Creator 2

by Fullscreen Studios (opens in new tab)

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Visual node-based graph editor for LogicBlock in Game Creator 2 with visual instruction flow, list management, drag-and-drop reordering, minimap, search, and improved logic organization.

Price $24.99

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Price history

Last 6 months

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Price history for NodeFlow LogicBlock | Game Creator 2, 6 months Current $24.99; lowest $12.49; highest $24.99 in this period. $0 $12.5 $25 Jul Aug Sep Oct Nov Version 1.1.0 released 4 Jun 2026 v1.1.0 Version 1.1.1 released 9 Jun 2026 Version 1.1.2 released 20 Jul 2026 v1.1.2 Version 1.2.0 released 27 Jul 2026 Version 1.3.0 released 20 Aug 2026 v1.3.0

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NodeFlow LogicBlock | Game Creator 2 screenshot 1

NodeFlow LogicBlock | Game Creator 2 screenshot 1

About this asset

NodeFlow LogicBlock - Visual Block Graph Editor for LogicBlock

NodeFlow LogicBlock adds a visual node graph editor for creating, organizing, and managing LogicBlocks inside LogicBlock for Game Creator 2.

LogicBlock already provides a powerful way to centralize and reuse instructions and conditions through Block assets. However, as Blocks grow larger and contain more lists, branches, and reusable systems, it can become increasingly difficult to visualize the overall structure and execution flow.

NodeFlow solves that by turning LogicBlocks into a visual graph workflow where lists, instructions, conditions, and branches are easier to organize, navigate, and understand at a glance.

Designed to feel familiar to anyone who has used node-based editors before, NodeFlow focuses on usability, organization, and workflow speed while still remaining highly customizable and lightweight.

Graph-Based Logic Workflow

Create and manage LogicBlocks visually using connected nodes instead of navigating through nested editors and lists.

  • Visual overview of all Lists inside a Block
  • Easier understanding of execution flow
  • Better readability for larger logic systems
  • Organize logic visually instead of mentally tracking lists and hierarchies

LogicBlock Overview Graph

Opening a LogicBlock displays all Instruction Lists and Condition Lists inside a dedicated graph view.

Each list is represented as its own node and displays:

  • List name
  • List icon
  • List type
  • Instruction or branch count
  • Reference count

This provides a high-level overview of the entire Block and makes it easy to identify, organize, and navigate larger logic systems.

Open Any List Instantly

Lists can be opened directly from the overview graph.

Simply click Open on any of the list nodes to open it and view its instructions as a visual graph.

No more searching through inspectors or scrolling through long instruction lists.

Visual Instruction Flow

Inside a List, every instruction and branch is displayed as its own node.

This makes it significantly easier to:

  • Understand execution order
  • Visualize branches and conditions
  • Identify logic bottlenecks
  • Navigate large instruction chains

Complex logic becomes easier to read and maintain compared to traditional list-based workflows.

Visual Reordering

Rearrange instruction execution order directly inside the graph.

Simply drag a node above or below another node.

When a valid position is detected:

  • A visual blue highlight appears
  • The instruction order updates automatically

This allows you to restructure logic quickly without manually moving instructions through traditional list interfaces.

Search Field

Search through all list names inside the currently opened LogicBlock.

When a match is found:

  • The graph automatically focuses on the matching node
  • Matching nodes are highlighted inside the minimap

If multiple matches exist, you can cycle through all results directly from the toolbar.

Useful when navigating larger Blocks containing many reusable lists.

Sticky Notes

Create Sticky Notes directly inside the graph to leave comments, reminders, or organization notes.

Useful for:

  • System planning
  • Logic documentation
  • Development notes

Minimap

The minimap provides an overview of the entire graph and updates automatically as nodes are added and connected.

  • View the full Block structure at a glance
  • Quickly navigate through the graph
  • Selected nodes highlighted in blue
  • Search matches highlighted in yellow

Clicking inside the minimap instantly moves the graph view to that location.

Snapping Guidelines

While moving nodes, alignment guides automatically appear to help organize nodes neatly.

Node Themes

Assign different color themes to nodes to visually separate different systems, logic groups, or reusable workflows.

Graph Navigation

Navigate through graphs using familiar controls.

Navigation Controls

  • Middle Mouse drag to pan
  • Alt + Left Mouse drag to pan
  • Mouse wheel zoom
  • Home button to reset graph position

Node Selection

  • Single selection
  • Multi-selection
  • Box selection
  • Ctrl multi-select
  • Ctrl + A select all

Node Editing

  • Open Lists directly from nodes
  • Rearrange instruction flow visually
  • Delete nodes
  • Context menu actions
  • Multi-node editing workflows

Open graphs by:

  • Double-clicking a LogicBlock asset
  • Window > NodeFlow > LogicBlocks Graph

📦 What’s Included

✔ Full Source Code

✔ Quick Start Guide

🔗 Links

🌐 Website

📖 Documentation

📚 Setup Guide

💬 Discord

NodeFlow is an independent integration for Game Creator 2. It is not affiliated with or endorsed by Catsoft Studios.

From the publisher's Asset Store listing.

Technical details

  • Visual node-based graph editor for LogicBlock in Game Creator 2
  • Visual overview of all Instruction Lists and Condition Lists inside a LogicBlock
  • Open Lists directly from graph nodes
  • Visual instruction and branch flow using connected nodes
  • Instruction nodes display execution order visually
  • Drag-and-drop instruction reordering directly inside the graph
  • List nodes display list name, icon, type, instruction/branch count, and reference count
  • Search field with graph focus and node highlighting
  • Minimap with graph overview and quick navigation
  • Sticky Notes for comments and graph organization
  • Automatic node layout tools (Top Down, Left, Right)
  • Node color schemes for visual organization
  • Multi-node selection and box selection support
  • Alignment/snapping guidelines while moving nodes
  • Context menu tools for node management
  • Toolbar tools for navigation and graph management
  • Visual home graph for managing all Lists inside a LogicBlock
  • Quickly navigate between overview and List graphs
  • Example content included
  • Documentation and setup guide included
  • No core file modifications required
  • Works alongside the default LogicBlock editor workflow

Requirements

  • Game Creator 2
  • LogicBlock for Game Creator 2
  • Unity 6 or newer.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.9f1 Compatible Compatible Compatible
6000.3.6f1 Compatible Compatible Compatible
6000.0.23f1 Compatible Compatible Compatible

As listed on the Asset Store.