Grenade Warning Indicator UI View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.62 or later
Package size
3.0 MB
Files
82
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4
Views in the past week
7

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Grenade Warning Indicator UI

by Lovatto Studio (opens in new tab)

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Prevent cheap player deaths with this AAA-quality Grenade Warning UI. Highly optimized for mobile and PC, it features seamless on-screen and off-screen projectile tracking in a 2-step setup.

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Grenade Warning Indicator UI, 6 months Current $15.00; lowest $7.50; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Grenade Warning Indicator UI screenshot 1

Grenade Warning Indicator UI screenshot 1

About this asset

Nothing ruins a good firefight faster than dying to an explosive you never saw coming. Clear, responsive threat tracking is a fundamental requirement for any serious games, keeping combat fair and players engaged.

Building a reliable screen-space indicator from scratch means wrestling with complex camera viewport math, off-screen edge clamping, and UI canvas rebuilds that will quickly eat into your performance budget, especially on mobile devices.

Grenade Warning Indicator UI solves this instantly. Drop it into your scene and give your game a highly optimized, AAA-quality warning system in less than two minutes. Stop wasting valuable development time debugging UI math and get back to building your core gameplay.

The system is built for fast integration: simply drop the main prefab into your scene and attach one script to your projectile prefabs. All global settings are centralized in a single ScriptableObject, allowing you to easily personalize the mechanics, while the UI can be modified directly in the canvas.

From the publisher's Asset Store listing.

Technical details

Key Features

  • Smart Directional Tracking: Displays an on-screen tracker when the projectile is in view, and switches to an off-screen directional pointer when out of focus. You have full control over distance ranges, visibility conditions, and whether to show both or just one indicator type.
  • Highly Optimized: Engineered to run smoothly even with a massive amount of simultaneous projectiles. It utilizes distance-based update rates, UI pooling, target culling, and lightweight code to ensure peak performance on mobile and demanding platforms.
  • Fully Customizable: Modify the visuals directly within the UI Canvas prefab. Adjust system-wide behaviors, scales, and preferences to match your game's specific needs through the provided ScriptableObject.
  • Frictionless Integration: Setup is a two-step process. For more complex projects, a straightforward API is included to handle dynamic interactions, such as swapping out the UI sprite depending on the specific grenade type thrown.
  • Demo Scene Included: Comes packed with the exact demo scene from the showcase video, so you can inspect how everything is wired out of the box.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.62f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.