Asset Collection Browser View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
930 KB
Files
80
Favorites
1
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
$8.00 on

Keywords

Asset Collection Browser

by Unity China Publisher Hub (opens in new tab)

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Organize Unity project assets faster.

Price $16.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Asset Collection Browser, 6 months Current $16.00; lowest $8.00; highest $16.00 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

1 / 3

Asset Collection Browser screenshot 1

Asset Collection Browser screenshot 1

About this asset

VAT Asset Collection Browser is a Unity Editor extension for centralized asset browsing and organization. It lets artists and developers create folder groups, build cross-folder asset collections, browse assets in grid or list view, search by name or path, filter by asset type, and keep frequently used assets organized inside the editor.
The browser supports drag-and-drop workflows, Unity Project selection sync, collection color markers, copy/move export for collections, and duplicate texture hiding through a local hash cache. It is designed for production projects where texture, material, prefab, shader, model, script, audio, animator, and font assets need to be reviewed and grouped quickly.

From the publisher's Asset Store listing.

Technical details

Editor extension namespace: VAT.AssetBrowser.
Menu path: Tools > VAT > Asset Collection Browser.
Configuration asset: Assets/VAT/AssetBrowser/Editor/DefaultAssetBrowserConfig.asset.
Editor assembly: VAT.AssetBrowser.Editor; Editor-only include platform.
Supported asset filters: Texture, Material, Prefab, Shader, Model, Script, Audio, Animator, Font.
User preferences persisted with EditorPrefs: view mode, icon size, splitter position, type filter, recursive scan, collection mark style, sorting, and duplicate texture visibility.
Duplicate texture hash cache is generated locally at Library/VATAssetBrowserTextureHashCache.tsv and is not required for distribution.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3c1 Not listed Compatible Not listed

As listed on the Asset Store.