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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 424 KB
- Files
- 98
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
FBX Clip & Import Batch Toolkit
Batch FBX animation tools.
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Price history
Last 6 months
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FBX Clip & Import Batch Toolkit screenshot 1
About this asset
VAT FBX Animation Toolkit is a Unity Editor extension for teams and creators who manage large FBX animation libraries.
It helps standardize ModelImporter settings from template FBX files, automatically apply import rules by folder and file name, rename imported FBX AnimationClips, extract clips into standalone .anim assets, and batch-edit loop, root transform, mirror, and related clip settings.
The toolkit is designed for character animation packs, motion libraries, model packs, and production pipelines that need repeatable FBX import setup with fewer manual mistakes.
From the publisher's Asset Store listing.
Technical details
Editor-only Unity package built with C# and UnityEditor APIs.
Recommended Unity version: 2021.3 or newer.
Main APIs used: ModelImporter, AssetPostprocessor, AssetDatabase, AnimationUtility, ScriptableObject, and EditorPrefs.
No runtime scripts, no shaders, no external package dependencies, and no render-pipeline dependency.
Configuration is stored in Assets/VAT/FBXAnimationToolkit/Editor/FBXImportConfig.asset.
Batch operations may trigger FBX reimports and asset creation, so version control or a project backup is recommended before processing large folders.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3c1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.