FBX Clip & Import Batch Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
424 KB
Files
98
Views in the past week
4

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$9.99 on

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FBX Clip & Import Batch Toolkit

by Unity China Publisher Hub (opens in new tab)

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Batch FBX animation tools.

Price $19.99

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Price history

Last 6 months

USD
Price history for FBX Clip & Import Batch Toolkit, 6 months Current $19.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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FBX Clip & Import Batch Toolkit screenshot 1

FBX Clip & Import Batch Toolkit screenshot 1

About this asset

VAT FBX Animation Toolkit is a Unity Editor extension for teams and creators who manage large FBX animation libraries.
It helps standardize ModelImporter settings from template FBX files, automatically apply import rules by folder and file name, rename imported FBX AnimationClips, extract clips into standalone .anim assets, and batch-edit loop, root transform, mirror, and related clip settings.
The toolkit is designed for character animation packs, motion libraries, model packs, and production pipelines that need repeatable FBX import setup with fewer manual mistakes.

From the publisher's Asset Store listing.

Technical details

Editor-only Unity package built with C# and UnityEditor APIs.
Recommended Unity version: 2021.3 or newer.
Main APIs used: ModelImporter, AssetPostprocessor, AssetDatabase, AnimationUtility, ScriptableObject, and EditorPrefs.
No runtime scripts, no shaders, no external package dependencies, and no render-pipeline dependency.
Configuration is stored in Assets/VAT/FBXAnimationToolkit/Editor/FBXImportConfig.asset.
Batch operations may trigger FBX reimports and asset creation, so version control or a project backup is recommended before processing large folders.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3c1 Not listed Compatible Not listed

As listed on the Asset Store.