Mediterranean | Neighborhood - 01 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.4.8 or later
Package size
676.4 MB
Files
164
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$14.99 on

Keywords

Mediterranean | Neighborhood - 01

by Spare Models (opens in new tab)

No ratings yet

Modular Mediterranean coastal residential environment with optimized mid-poly assets, tileable materials, interior-ready buildings, URP/HDRP support, and realistic urban visuals.

Price $24.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Mediterranean | Neighborhood - 01, 6 months Current $24.99; lowest $14.99; highest $24.99 in this period. $0 $12.5 $25 Jul Aug Sep Oct Nov

Asset preview

1 / 10

Mediterranean | Neighborhood - 01 screenshot 1

Mediterranean | Neighborhood - 01 screenshot 1

About this asset

A Mediterranean coastal residential environment designed for high-quality visuals with optimized performance, featuring mid-poly meshes and a total scene count of approximately 108,450 triangles. 

The environment maintains strong visual fidelity while keeping geometry usage efficient for real-time applications. 

Tileable materials are used throughout the entire scene to maximize texture reuse, improve performance, and allow extensive visual customization. 

The pack is fully modular and built to accelerate production workflows, with assets already grouped and organized for easier drag-and-drop placement, rearranging, and integration into existing Unity projects. 

Every structure was created with flexibility in mind and is prepared for interior implementation, allowing buildings to be expanded with custom interior spaces whenever needed. 

As a game-ready environment, it is well suited for third-person games, open world projects, exploration experiences, urban simulations, and realistic environments, performing efficiently in both large-scale scenes and detailed setups.

The window system was designed using independent material slots, allowing multiple rendering approaches for day and night scenes, including emissive windows, parallax interiors, transparent glass setups, and hybrid configurations where transparency can be used from the interior side while preserving parallax depth visibility from the exterior.

This setup allows players to look outside while indoors while maintaining depth illusion and limiting direct interior visibility from the outside. 

The environment is fully customizable, making it easy to adapt, expand, replace, and rearrange assets according to the needs of each project.

The pack is fully compatible with custom PBR workflows, tileable materials, standard power-of-two texture formats, and external asset libraries, allowing seamless integration with additional surfaces, and custom texture sets. 

The environment also supports modern Unity rendering workflows, including HDRP compatibility, dynamic lighting setups, day and night cycles, atmospheric effects, weather systems, and advanced outdoor scene production pipelines, making it suitable for realistic projects and AAA-style environments.

From the publisher's Asset Store listing.

Technical details

Features:

  • Fully modular environment pack designed for flexible scene creation
  • Optimized geometry workflow for real-time applications
  • Modular architecture system for rapid level assembly
  • Tileable material workflow for efficient texture usage
  • Customizable building and structural elements
  • Organized asset hierarchy for streamlined production workflows
  • Game-ready assets optimized for desktop projects
  • PBR material setup for realistic rendering
  • Compatible with realistic day/night lighting scenarios
  • Suitable for city-building, exploration, simulation, and open-world projects
  • Designed for easy integration into existing Unity projects
  • Compatible with custom shaders and external asset workflows
  • Supports Unity URP and HDRP rendering pipelines

Asset Includes

  • Modular building pieces
  • Architectural details
  • Structural elements
  • Exterior props
  • Modular walls
  • Roads and pathways
  • Tileable materials
  • PBR textures

Texture Sizes

  • 4096×4096 (where applicable)

Polygon count of the scene: 108,450

Collision

  • Yes (Custom and/or Auto-Generated depending on asset type)

LODs

  • No

Number of Meshes

  • 49

Number of Materials

  • 15

Number of Textures

  • 43

Supported Development Platforms

  • Windows

Supported Render Pipelines

  • High Definition Render Pipeline (HDRP)

Unity Version

  • Unity 6 (6000.0) or higher

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.8f1 Not listed Not listed Compatible

As listed on the Asset Store.