Stylized Medieval Hammer Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
356.7 MB
Files
37
Views in the past week
4

Price tracking

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Tracked since
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$9.99 on

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Stylized Medieval Hammer Pack

by 300Mind (opens in new tab)

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Stylized Medieval Hammer Pack features 4 unique fantasy hammers for Unity, perfect for RPG, survival, and action games with optimized performance and a clean, stylized look.

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Stylized Medieval Hammer Pack, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jul Aug Sep Oct Nov

Asset preview

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Stylized Medieval Hammer Pack screenshot 1

Stylized Medieval Hammer Pack screenshot 1

About this asset

Built with performance, scalability, and flexibility in mind, these assets are

suitable for PC, console, and mobile platforms. The pack is easy to integrate into

existing projects and ideal for both gameplay and cinematic use cases.

Key Features

  • 4 Ready-to-Use Stylized Hammer Variants
  • High-quality fantasy medieval weapon designs
  • Optimized for real-time performance
  • Clean topology and organized asset structure
  • Suitable for RPG, fantasy, survival, and action games
  • Easy drag-and-drop integration in Unity
  • Compatible with PC, console, and mobile platforms

Included Content

  • Double Head Hammer
  • Heavy Hammer
  • Iron War Hammer
  • War Hammer

Target Use

  • Game Development
  • Cinematics & Animation
  • Mobile Applications
  • PC & Console Projects

Designed for fantasy combat systems, medieval-themed adventures, and stylized action games, the Stylized Medieval Hammer Pack delivers a polished set of handcrafted weapons that blend visual quality with efficient optimization for Unity-based projects.

From the publisher's Asset Store listing.

Technical details

Total Assets: 4 Static models and prefabs

Style: Semi-realistic, low-poly

Texture Sizes: 4096×4096

Optimized Geometry: Approximately 4,000 to 6,000 triangles per mesh

Platform Support: PC, Console, Mobile

MODEL INFO

  • War Hammer — 4668 Tris
  • Double Head Hammer — 5780 Tris
  • Iron War Hammer — 4468 Tris
  • Heavy Hammer — 5962 Tris

TEXTURE INFO

War Hammer

  • War Hammer_1_AO → 4096×4096
  • War Hammer_1_BaseColor → 4096×4096
  • War Hammer_1_Height → 4096×4096
  • War Hammer_1_Metallic → 4096×4096
  • War Hammer_1_Normal → 4096×4096
  • War Hammer_1_Roughness → 4096×4096
  • War Hammer_2_AO → 4096×4096
  • War Hammer_2_BaseColor → 4096×4096
  • War Hammer_2_Height → 4096×4096
  • War Hammer_2_Metallic → 4096×4096
  • War Hammer_2_Normal → 4096×4096
  • War Hammer_2_Roughness → 4096×4096

Double Head Hammer

  • Double Head Hammer_AO → 4096×4096
  • Double Head Hammer_BaseColor → 4096×4096
  • Double Head Hammer_Height → 4096×4096
  • Double Head Hammer_Metallic → 4096×4096
  • Double Head Hammer_Normal → 4096×4096
  • Double Head Hammer_Roughness → 4096×4096

Iron War Hammer

  • Iron War Hammer_AO → 4096×4096
  • Iron War Hammer_BaseColor → 4096×4096
  • Iron War Hammer_Height → 4096×4096
  • Iron War Hammer_Metallic → 4096×4096
  • Iron War Hammer_Normal → 4096×4096
  • Iron War Hammer_Roughness → 4096×4096

Heavy Hammer

  • Heavy Hammer_BaseColor → 4096×4096
  • Heavy Hammer_Height → 4096×4096
  • Heavy Hammer_Metallic → 4096×4096
  • Heavy Hammer_Normal → 4096×4096
  • Heavy Hammer_Roughness → 4096×4096

Support and Feedback

We value your feedback and are here to help!

Reach out to 300 Mind via our contact page, Or Mail us.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

Includes complete PBR texture maps compatible with Built-in RP, URP, HDRP, and Custom SRP. Textures included: Albedo/Base Color, Normal, Metallic Smoothness, Ambient Occlusion, Emission, and Height/Mask maps where applicable. Users can create materials by assigning the provided textures to the appropriate shader slots for their selected render pipeline.

As listed on the Asset Store.