3D Cake Match Sorting Puzzle Template View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
69.9 MB
Files
719
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7
Views in the past week
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$29.99 on

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3D Cake Match Sorting Puzzle Template

by MultiTech Studio (opens in new tab)

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Complete Cake Sorting template: tap-to-sort match-6 gameplay, bakery meta, boosters, decorations, AdMob ads, IAP shop, data-driven progression. Unity 6 URP. Source code & setup guide included

Discount -42% Previous price $59.99 Price $34.99

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Price history

Last 6 months

USD
Price history for 3D Cake Match Sorting Puzzle Template, 6 months Current $34.99; lowest $29.99; highest $59.99 in this period. $0 $50 $100 Sep Oct Nov

Asset preview

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3D Cake Match Sorting Puzzle Template screenshot 1

3D Cake Match Sorting Puzzle Template screenshot 1

About this asset

Links: Direct Play(WebGL), apk, Document

Cake Sort Puzzle 3D is a complete, production-ready 3D color-sorting puzzle game template from MultiTech Studio.

Players sort colorful cake slices across plates and merge six matching pieces into a finished cake — A complete Unity template demonstrating a flexible 3D color sorting gameplay mechanic.

Core gameplay

  • Match-6 color sorting on a 3D table — slide and stack cake slices on plates until six identical pieces complete a cake
  • One-finger tap controls optimized for phones and tablets
  • Procedural puzzle generation via weighted RateDataConfig (slot count, piece count, cake variety)
  • Smooth piece movement with DOTween-powered animations (optional fallback when tweens are disabled)
  • Boosters: Hammer, Swap, ReRoll, Bomb, FillUp, and Revive
  • Satisfying VFX, particles, and SFX for merges and completions

Meta & retention systems

  • Bakery / cake collection — unlock and swap cakes as players progress
  • 100 cake-card progression tiers + 23 player meta levels (fully editable in ScriptableObject assets)
  • Coin economy with shop packs and reward flows
  • Daily login rewards (DailyRewardDataConfig)
  • Lucky spin wheel (SpinDataConfig — 6 or 8 segments supported)
  • Daily quests (QuestDataConfig)
  • Decoration shop — customize table, plate, floor, and effects
  • Local leaderboard UI for high-score / record display (ready to wire to Play Games / Game Center)

Monetization ready

  • AdMob integration — banner, interstitial, rewarded, and rewarded interstitial (AdsManager + ProjectSetupData)
  • Level-gated interstitial rules (interstitialLevelThreshold, configurable toggles)
  • Remove Ads purchase support
  • Unity IAP — coin packs, booster bundles, sale packs, piggy bank (MyIAPManager + ShopDataConfig)
  • Test ad unit IDs included by default — swap for your own before release

Developer-friendly architecture

  • Clean C# source under Assets/MultiTech Studio/CakeSort3D/Scripts/ (MultiTechStudio.CakeSort3D namespace)
  • Data-driven design — balance progression, economy, quests, spin, shop, and decorations without code changes
  • CakeSort3D Setup window — Tools → Multi Tech Studio → CakeSort3D → Setup for Project Setup Data, SDK toggles, AdMob IDs, and scripting defines
  • Component migration utility for safe prefab/script upgrades
  • Compiles safely with or without optional SDKs (conditional compilation)

What's included

  • Complete game template folder: models, materials, textures, prefabs, sprites, audio hooks, VFX
  • UI prefab library (Shop, Spin, Daily Reward, Quests, Bakery, Decorations, Settings, Tutorial, IAP, Leaderboard) via Assets/Resources/
  • ScriptableObject configs: CakeDataConfig, LevelDataConfig, RateDataConfig, ItemDataConfig, ShopDataConfig, SpinDataConfig, DailyRewardDataConfig, QuestDataConfig, DecorationDataConfig, and more
  • Buyer documentation: Cake Sort 3D - Template Guide.md + Data - ScriptableObjects Reference.md
  • README with quick-start, DOTween setup, and release hygiene checklist

Get started in minutes

  1. Open the project in Unity 6
  2. Play Loading.unity
  3. Open CakeSort3D Setup → assign ProjectSetupData → enable DOTween → Update Defines
  4. Reskin art via CakeDataConfig / DecorationDataConfig
  5. Add your AdMob & store product IDs → build for mobile

Important notes for buyers

  • DOTween (Demigiant) is required for full tweened UI/gameplay — enable via the included Setup window
  • Template ships with Google test ad IDs — replace before production
  • Do not publish with production keystores or google-services.json — use your own credentials
  • Progression is data-driven, not a hand-placed level editor — extend via ScriptableObjects and rate weights

From the publisher's Asset Store listing.

Technical details

Unity version: 6000.3.8f1 (Unity 6)

Render pipeline: URP 17.3

Platforms: Android, iOS, WebGL

Input: Touch + mouse

Animation: DOTween (enable MT_DOTWEEN in Setup after import)

Ads: Google Mobile Ads (optional MT_ADMOB)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Not listed Compatible Not listed

Created in URP.

After changing only materials will works perfect in all render pipeline(s).

As listed on the Asset Store.