View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.2.6 or later
- Package size
- 111 KB
- Files
- 74
- Favorites
- 1
- Views in the past week
- 5
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $18.00 on
Keywords
HealthConnect for Unity
- Price drop
HealthConnect for Unity is an Android Health Connect bridge with setup tooling, mock Editor data, and a ready-made demo scene for testing health and fitness features in Unity.
Lowest recorded price
Get 55% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 2
HealthConnect for Unity screenshot 1
About this asset
HealthConnect for Unity helps Unity apps and games read user-authorized Android Health Connect data without building the native Android bridge from scratch.
Use the setup window to choose the Health Connect data types your project needs, generate the required Android manifest/resources, patch Gradle dependencies, and validate project settings before building.
In the Unity Editor, HealthConnect uses mock services so you can build and test UI without an Android device. On Android, it requests Health Connect permissions and reads live user-approved data.
Included coverage:
- Steps, distance, active calories, total calories, and heart rate
- Exercise sessions
- Sleep sessions and sleep stages
- Weight, height, body fat, and BMI
- Blood pressure, oxygen saturation, blood glucose, and hydration
- Supported write operations for selected data types
- Ready-made demo scene
- Runtime service interfaces for custom UI/integration
- Setup validator for common Android configuration issues
This package is not affiliated with, endorsed by, or sponsored by Google. Health Connect is a Google/Android platform feature. Health data availability depends on the user’s device, Android version, installed apps, Health Connect configuration, and granted permissions.
From the publisher's Asset Store listing.
Technical details
- Unity 6.0 or later
- Android only for live Health Connect data
- Editor/mock mode works in Play Mode without Android hardware
- Minimum Android API: 26
- Recommended target SDK: Android 13/API 33 or later, or Automatic
- Requires Health Connect available on the Android device
- Uses AndroidX Health Connect client
- Includes Kotlin Android bridge source
- Includes C# runtime services and interfaces
- Includes Editor setup and validation tools
- Render pipeline agnostic: Built-in, URP, HDRP, and custom RP compatible
- Demo scene uses UGUI/TextMeshPro and requires TMP Essential Resources
- No third-party Asset Store package dependencies
- Export/import root: Assets/HealthBridge
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.2.6f2 | Compatible | Compatible | Compatible | Compatible |
HealthConnect for Unity is render-pipeline agnostic. The runtime bridge, setup tools, Android Health Connect integration, and mock services do not depend on Built-in, URP, HDRP, or a custom SRP.
The included demo scene uses standard Unity UI/TextMeshPro components only. If using the demo scene, ensure UGUI/TextMeshPro and TMP Essential Resources are available in the project.
As listed on the Asset Store.