BTGraph Lite- AI Behaviour Tree Framework View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
6000.4.7 or later
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180 KB
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BTGraph Lite- AI Behaviour Tree Framework

by TheCoderGuy (opens in new tab)

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Lightweight visual Behavior Tree system for Unity with a clean editor and fast AI workflow.

Price $19.99

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Last 6 months

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Price history for BTGraph Lite- AI Behaviour Tree Framework, 6 months Current $19.99; lowest $13.99; highest $19.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

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BTGraph Lite- AI Behaviour Tree Framework screenshot 1

BTGraph Lite- AI Behaviour Tree Framework screenshot 1

About this asset

BTGraph Lite is a lightweight and intuitive visual Behavior Tree system for Unity designed to simplify AI creation and accelerate development workflows. Create, organize, and manage AI logic using a clean node-based editor without needing to build custom AI architectures from scratch.

BTGraph Lite uses familiar Behavior Tree concepts such as Selectors, Sequences, Conditions, Actions, and Decorators to allow developers to visually construct behaviors ranging from simple NPC logic to more advanced gameplay interactions.

Designed with simplicity and flexibility in mind, BTGraph Lite is suitable for a wide range of projects and genres, including:

• RPGs
• Action games
• Platformers
• Survival games
• Strategy games
• Simulation games
• Top-down games
• Educational projects and prototypes

Features:

✓ Visual node-based Behavior Tree editor
✓ Drag-and-drop workflow
✓ Core Behavior Tree node types
✓ Shared parameter / Blackboard support
✓ Runtime execution framework
✓ Lightweight and beginner-friendly design
✓ Easy integration into existing projects
✓ Designed for fast iteration and clean project structure

BTGraph Lite is ideal for developers who want an efficient and streamlined AI workflow while maintaining flexibility and scalability for future growth.

From the publisher's Asset Store listing.

Technical details

• Visual node-based Behavior Tree editor
• Drag-and-drop node creation and organization
• Core node support:

  • Sequence nodes
  • Selector nodes
  • Action nodes
  • Condition nodes
  • Decorator nodes

• Blackboard / shared parameter system
• Runtime Behavior Tree execution system
• Node connection and graph validation support
• Modular and extensible architecture
• Lightweight implementation with minimal overhead
• Beginner-friendly workflow
• Fast AI prototyping and iteration
• Clean editor integration within Unity
• Easy integration into existing projects
• Compatible with 2D and 3D projects
• Suitable for NPC behaviors, enemies, companions, interaction systems, and gameplay logic
• Source code included for customization and extension

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.7f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.