Pixem - Forest Valley View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.11 or later
Package size
762 KB
Files
187
Favorites
2
Views in the past week
13

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Pixem - Forest Valley

by ONW Studio (opens in new tab)

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Price $15.00

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Last 6 months

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Price history for Pixem - Forest Valley, 6 months Current $15.00; lowest $7.50; highest $15.00 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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Pixem - Forest Valley screenshot 1

Pixem - Forest Valley screenshot 1

About this asset

Pixem — Forest Valley

A pixel-art UI kit grown for cozy farms, quiet villages, and the long path home. Wood-grain frames, leaf-trimmed popups, and a full set of crops and characters — the warm side of pixel art in one pack.

Forest Valley brings the cozy-game side of the Pixem line: a single warm wood-and-cream palette (no theme swap this time — when you're going for hearth-light comfort, you commit), packed with the specifics farm sims and casual RPGs actually need. Inventory grid with locked slots, dialog box with name plate and continue arrow, quest paper, stamina and HP bars, and five hand-drawn character portraits ready for your townsfolk.

What makes this one different

Five character illustrations included. Most UI kits stop at boxes and frames; this one gives you five hand-drawn pixel portraits — farmer, baker, young hero, cleric, hooded ranger. Drop them straight into dialog headers or character-select screens.

Full dialog system out of the box. Character box, name plate, dialog body with continue arrow, and matching portrait frames. A few minutes of setup and your visual-novel-style conversations are running.

Inventory built for farming games. Grid box, locked slots, selected slot, hot-bar with item slots, money box, scroll bar — the whole "Stardew-shaped" stack.

What you get

UI panels — 49 pieces

Wood title frames (main and sub), four popup styles (brown, ivory, leaf-trimmed brown, bird), dialog box with continue arrow, character box with name plate, profile frames (round + square + background), quest paper and quest frame, tab selected/unselected, scroll bar and slider, toggle switches, six button colors (beige, brown, green, red, close, delete), HP and stamina bars with frames and gauge fills, money box, text box, inventory bar and inventory grid (regular + shadow + locked).

Icons — 130 pieces

  • 88 colored icons — 48 item icons (crops, tools, food, gems, weapons), Heart full / half / empty, favorite star, green / red indicators, exclamation mark, and more
  • 42 white system icons — settings, arrows, audio, check, cross, save, home, pause, and the standard control set

Character illustrations — 5 pieces

Five hand-drawn pixel portraits ready for dialog headers, character select, or NPC introductions.

Built for

Farm sims · cozy games · pixel-art life sims · casual RPGs · visual-novel-RPG hybrids · anything with crops, dialog, and a soft place to land.

Things to know

First release (v1.0). Basic 9-slice is already applied to frames, popups, and bars — adjust the slice borders in Unity's Sprite Editor if your specific layout needs different padding.

Engine-agnostic PNGs — works in Unity, Godot, GameMaker, Unreal, or anywhere else

Single warm palette (wood + cream) — designed as one cohesive theme rather than swappable variants

No source files (PSD/AI), no scripts — clean sprites and ready-to-use character art

If you'd like additional icons, character variants, or color palettes in future updates, let us know — feedback shapes what goes in v1.1.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.11f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.