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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 6000.3.12 or later
- Package size
- 21.1 MB
- Files
- 103
- Favorites
- 4
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $13.99 on
Keywords
Odio - Audio Manager
Odio is a polished audio workflow for Unity developers who want simplicity without sacrificing clean architecture.
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Price history
Last 6 months
USDAsset preview
1 / 5
Odio - Audio Manager screenshot 1
About this asset
The simplest way to handle audio in Unity π΅
Odio is an Audio Manager designed for everyone β programmers and designers alike. No more dragging AudioSources everywhere, no more typo-prone string names, no more boilerplate code just to play a sound effect.
Whether you want to play sounds and music from a single line of code, or set everything up visually without writing a single script, Odio has you covered.
No setup headaches. Add one prefab to your scene, drop your clips into a database, and you're ready to go.
Designed for everyone
Odio is built so designers can play sounds without ever opening a script, while programmers get a clean, explicit API they can trust.
- Designers β drop a component on a button or GameObject, pick a sound from a dropdown, done.
- Programmers β `Odio.PlaySound(SoundId.Jump);` from anywhere. That's it.
Core Features
- One-Line API β Odio.PlaySound(...) and Odio.PlayMusic(...) from anywhere in your code
- Sound & Music Databases β centralized ScriptableObject databases for all your clips
- Auto-Generated Enums β no string typos, full autocomplete, refactor-safe references
- No-Code Components β OdioSoundSource, OdioMusicSource, OdioButtonSound
- Audio Trimmer β built-in editor window to trim and amplify clips without leaving Unity
- Import Presets β 14+ curated AudioImporter presets for common cases (short SFX, ambient loops, streamed music, low/mid/high quality)
- Music Fades β built-in fade-in / fade-out and seamless music swapping
- Pre-configured AudioMixer β ready-to-use mixer group included
- Timeline Support β custom Timeline tracks for sound and music
- 18 ready-to-use sound effects and 3 music tracks
- Event-Driven Architecture β clean, decoupled and performant design under the hood
Current scope: Odio is focused on UI audio, music and 2D sound effects. Positional 3D audio is not currently included.
Community
Found a bug, have a question, or want to suggest a feature?
Odio has an active Discord community β feel free to drop in.
Documentation π
Odio comes with a full online user guide and a demo scene to get you started in minutes.
From the publisher's Asset Store listing.
Technical details
Quality
- Full source code is available if you are curious.
- Runtime code is unit tested
- Contains extensive documentation
Compatibility
- Tested and verified from Unity 2022 LTS onwards on
- iOS/Android/WebGL/Windows/MacOS/Consoles
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.12f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.