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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.6 or later
- Package size
- 5.4 MB
- Files
- 25
- Favorites
- 4
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.00 on
Keywords
Pugarius_StylizedRat
A low-poly stylized rat character with a custom rig and alternative textures. Perfect for RPG, fantasy, or adventure games!
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Price history
Last 6 months
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Pugarius_StylizedRat screenshot 1
About this asset
A stylized, low-poly version of the Rat Warrior character. Perfectly optimized and ready to become a memorable protagonist, companion, or unique enemy NPC for your project!
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⚡ Part of the Stylized RPG Series. Optimized for Unity 6 and URP! ⚡
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Low Poly Series
Intended to work with stylized environments and low-poly asset packs. This package comes with a custom rig and alternative texture options to provide variety in your game. The character uses a hand-painted, faceted style that looks great out of the box.
■ FEATURES ■
• Clean stylized design with high-quality hand-painted details.
• Fully rigged skeleton, ready for your custom animations.
• Multiple alternative texture variations (different color skins included).
• Universal Render Pipeline (URP) support.
■ TECHNICAL DETAILS ■
• Geometry: Low Poly, optimized for mobile, PC, and consoles.
• Rigging: Humanoid/Custom (Includes Spine and weapon/needle setups).
• Textures: Lossless PNG formats (Base Color maps).
• UV Mapping: Yes, clean and non-overlapping layout.
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From the publisher's Asset Store listing.
Technical details
Number of textures 7
Texture dimensions (1024x1024, 256x256)
Polygon count of
- StylizedRat - 6386
- Spine - 280
Animation: No
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: Universal Render Pipeline (URP) Stylized Materials with Hand-Painted Base Color maps.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.6f1 | Not listed | Compatible | Not listed |
This package was created using Universal Render Pipeline (URP).
- For URP users: Everything works out of the box. Just drag and drop the prefabs into your scene.
- For Built-in (Standard) users: If you are using the old Standard render pipeline, you will need to re-create materials and switch shaders to "Standard" manually, as default materials are set up for URP.
As listed on the Asset Store.