Chronicles of the Medieval Kingdom – Combat Music Collection View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
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Unity version
6000.4.3 or later
Package size
1.3 GB
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62
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Chronicles of the Medieval Kingdom – Combat Music Collection

by Ramos Game Studio (opens in new tab)

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Cinematic medieval battle music featuring 20 original tracks with Full, Seamless Loop, and Short versions for RPGs, strategy, sieges, and epic combat.

Price $19.99

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Price history

Last 6 months

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Price history for Chronicles of the Medieval Kingdom – Combat Music Collection, 6 months Current $19.99; lowest $17.99; highest $19.99 in this period. $0 $10 $20 Sep Oct Nov

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Chronicles of the Medieval Kingdom – Combat Music Collection video 1

About this asset

Bring medieval battles to life with a cinematic orchestral soundtrack designed for games, trailers, and interactive experiences.

This package includes 20 original instrumental tracks, each provided in three ready-to-use versions:

  • Full Version – Complete compositions for cinematics, major battles, menus, and story sequences.
  • Seamless Loop – Designed for continuous gameplay without noticeable interruptions.
  • Short Version – Condensed versions for encounters, transitions, mission events, and shorter gameplay sequences.

With 60 high-quality WAV files, the collection covers a wide range of medieval combat scenarios, including castle sieges, cavalry charges, shield-wall battles, ambushes, heroic last stands, duels, military advances, victories, and emotional aftermaths.

Suitable For

  • Medieval RPGs
  • Fantasy RPGs
  • Action RPGs
  • Real-Time Strategy (RTS)
  • Turn-Based Strategy
  • Tactical Games
  • Castle Defense & Siege Games
  • Adventure Games
  • Roguelikes
  • Dungeon Crawlers
  • Cinematics and Game Trailers

Tracks such as The Heroic Last Stand, Steel and Shields Collide, The Iron Gallop, Hold the Gatehouse, and The Maelstrom of Steel provide intense combat themes, while tracks like The Fallen's Eternal Honor and The Dawn of Lasting Peace support emotional and narrative moments.

The different versions make the package flexible for implementation in dynamic music systems. Developers can use Full tracks for cinematics, Seamless Loops during gameplay, and Short Versions for transitions and scripted events.

All tracks are instrumental and ready to import into your game project.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • 20 original instrumental music tracks
  • 60 audio files in total
  • 20 Full Versions
  • 20 Seamless Loop Versions
  • 20 Short Versions
  • Audio Format: WAV
  • Sample Rate: 48 kHz (48,000 Hz)
  • Bit Depth: 16-bit
  • Channels: Stereo (2 channels)
  • Instrumental: Yes
  • Vocals: No
  • Seamless Looping: Yes
  • Game-ready audio
  • Compatible with Unity
  • Also suitable for Unreal Engine, Godot, and other game engines
  • Designed for Medieval, Fantasy, RPG, Action, Strategy, Tactical, and Siege games
  • Suitable for combat, cavalry charges, castle sieges, duels, ambushes, heroic moments, victories, defeats, and cinematic sequences
  • Full Versions for cinematics, menus, trailers, battles, and major gameplay sequences
  • Seamless Loops for continuous gameplay and dynamic music systems
  • Short Versions for transitions, encounters, mission events, and scripted sequences
  • Ready to import and integrate into game projects

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.3f1 Compatible Compatible Compatible Compatible

This package contains audio assets only and does not include scripts, shaders, materials, or render pipeline-dependent features.

Compatible with all Unity versions that support WAV audio files, including:

• Built-in Render Pipeline (BRP)
• Universal Render Pipeline (URP)
• High Definition Render Pipeline (HDRP)

As listed on the Asset Store.