Unity projects hide problems you will not see in the Hierarchy: broken references, prefab overrides that drift over time, bad import settings, build lists that no longer match disk, and scripts that allocate every frame.
⚡ Save time on manual checks
Run one scan instead of clicking through folders, opening prefabs one by one or grepping the codebase. See Critical and Error items first, then Warn and Info when you have time.
✅ Fix with confidence
Apply safe changes in one click. Every fix and delete is logged in Action History, so you can undo it later, even after closing the editor.
🗑️ Clean up without breaking scenes
Safe Delete lists assets nothing references. Removed files go to Trash, not the bin. Restore them anytime.
📊 Understand your project
Project Inventory shows where size and complexity live: textures, shaders, prefabs, audio, meshes, scenes and code. Sort, filter and export CSV for the team.
🚀 Fewer build surprises
Build Review catches orphan paths, duplicate scenes and other settings mistakes before QA. Rules work on Built-in, URP and HDRP with fewer false alarms.
💻 Catch script issues early
Code Audit flags common performance and stability problems in C#. Optional IL analysis needs Unity's Mono.Cecil package. Everything else works without it.
🔄 Same checks in CI
Run scans from the command line, fail builds on Critical or Error findings, and export HTML, JSON or CSV reports.
🎮 Zero runtime cost
Editor only. No runtime scripts. No build size cost.
▶️ Get started in minutes
Import the asset and open the wizard:
Window > Kronnect > Editor Doctor Pro > Doctor. New users: Help > Welcome Wizard.
Related assets:
- Editor Doctor Pro is included in the Health Studio Bundle.
📖 Documentation | 💬 Support | 🎬 YouTube | 🏢 Publisher Page
Kronnect is dedicated to high-quality Unity assets with continuous updates and responsive support.