Mesh Map Baker View on Asset Store (opens in new tab)

Package details

Latest version
1.01
Last updated
First released
Unity version
2022.3.62 or later
Package size
49.9 MB
Files
69
Favorites
6
Views in the past week
15

Price tracking

Last checked
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Lowest recorded
$19.25 on

Keywords

Mesh Map Baker

by Daelonik Artworks (opens in new tab)

5.0 / 5 · 5 ratings

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High‑quality mesh‑based texture baker for Unity. Generate AO, Cavity, Thickness, Translucency, TopBottom, Depth and Leaking effects with fast preview‑first workflow.

Price $27.50

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Price history

Last 6 months

USD
Price history for Mesh Map Baker, 6 months Current $27.50; lowest $19.25; highest $27.50 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.01 released 28 Aug 2026 v1.01

Asset preview

1 / 4

Mesh Map Baker screenshot 1

Mesh Map Baker screenshot 1

About this asset

[ASSET INFO] [Website] [Support]

[ASSET HIGHTLIGHTS]

  • High‑Fidelity  Baked Maps — Generate AO, Cavity, Thickness, Translucency, Top/Bottom, Axis Depth, and Leaking masks directly inside Unity.
  • Preview‑First Workflow — Bake, tweak, and inspect results instantly before saving anything. Check the maps quickly in the scene view.
  • Artist‑Friendly Controls — Fine‑tune every map with intuitive parameters designed for real production needs.
  • Scene‑Integrated Visualization — View baked maps directly on the mesh in the Scene view for accurate spatial feedback.
  • Gravity‑Driven Effects — Create realistic Leaking & Dirt masks with directional flow, drips, and breakup controls.
  • Procedural Material Power — Perfect for blending, masking, and enhancing shaders with mesh‑aware texture data.
  • Fully In‑Editor — No external tools required; everything happens inside Unity for a faster, cleaner workflow.

[DESCRIPTION]

Mesh Map Baker is a high‑fidelity texture baking tool for Unity that lets artists generate essential grayscale utility maps directly from any mesh. It produces Ambient Occlusion, Cavity, Thickness, Translucency, Top/Bottom masks, Axis Depth, and Gravity‑based Leaking maps, giving you precise surface‑aware data for richer and more dynamic materials. Its preview‑first workflow allows you to bake, adjust, and inspect results instantly, making iteration fast, clean, and artist‑friendly.

Whether you're building realistic props, stylized environments, or procedural materials, Mesh Map Baker streamlines your pipeline and enhances your creative control. By keeping the entire process inside Unity, it removes the need for external tools and ensures perfectly aligned, mesh‑driven results. If you want to improve your materials, speed up production, and unlock new visual possibilities, this tool is absolutely worth trying.

More art tools:

[X2PBR Texture to Material]

[AutoUnwrap for Unity]

Check out our art packs:

[FANTASY COLLECTION]

[SCI FI COLLECTION]

[NATURE COLLECTION]

If you liked the package please review! I'ts very appreciated!

If you need more info click on the "Asset info" link above.

If you have any trouble and need for support check out the "Support" link above.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.6f1 Compatible Compatible Compatible
2022.3.62f2 Compatible Compatible Compatible

As listed on the Asset Store.