TLK Save System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.10 or later
Package size
306 KB
Files
13
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TLK Save System

by TLK Systems (opens in new tab)

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A lightweight and modular save system for Unity featuring generic save/load functionality, save slots, JSON serialization, and an included demo scene.

Price $4.99

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Price history

Last 6 months

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Price history for TLK Save System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Aug Sep Oct Nov

Asset preview

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TLK Save System screenshot 1

TLK Save System screenshot 1

About this asset

TLK Save System is a lightweight and modular save framework for Unity.

Designed for developers who need a reusable and easy-to-expand save solution for their projects.

The system uses JSON serialization and supports generic data saving, save slots, save deletion, and customizable player data workflows.

Perfect for:

- RPG Games

- Survival Games

- Sandbox Projects

- Indie Games

- Prototype Development

Features:

- Generic Save System

- Save & Load Functionality

- JSON Serialization

- Multiple Save Slots

- Delete Save Support

- Modular Architecture

- Lightweight Framework

- Demo Scene Included

- Easy To Extend

- Clean API Structure

Included:

- SaveManager System

- Generic Save API

- PlayerData Example

- Demo Scene

- Simple Movement Controller

- Documentation

- Organized Folder Structure

Tested on:

- Unity 6 (6000.3.10f1)

Notes:

Designed to be lightweight, modular, and easy to integrate into existing Unity projects.

From the publisher's Asset Store listing.

Technical details

- Generic Save & Load API

- JSON Serialization

- Multiple Save Slots

- Delete Save Support

- Modular Save Architecture

- PlayerData Example Included

- Demo Scene Included

- Lightweight Utility Framework

- Easy To Extend

- Unity 6 Compatible

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.10f1 Compatible Compatible Compatible

This package was developed and tested using the Built-in Render Pipeline.

The save system functionality is render pipeline independent and does not rely on custom shaders, materials, or render pipeline specific features.

The included demo scene may require material conversion when imported into URP or HDRP projects.

As listed on the Asset Store.