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AK47 FPS Animation

Bring responsive first-person rifle combat to your Unity project with AK47 FPS Animation by Gamma Studio.


This package provides a complete first-person AK47 animation showcase designed for previewing and demonstrating assault rifle handling in an FPS environment. It includes movement animations, multiple firing variations, ADS transitions, reload variations, melee attacks, weapon inspection, selection, deselection, and jump/run/walk transitions.


The Unity implementation is built as a lightweight preview setup using Unity 2022.3 LTS and the Legacy Input Manager, making it simple to test, study, and modify.


Key Features

First-person AK47 animation set


29 included animations


Multiple firing animation variations (Hip Fire + ADS Fire)


Aim Down Sight (ADS) animation support


Two reload variations


Melee attack animations (2 variations)


Weapon inspect animation


Idle, walk, run, sprint, and jump animations


Select and deselect animations


Simple FPS movement controller


Clean C# scripts with modular structure


Skin switching support (material sets)


Designed for animation preview and showcase purposes


Included Systems

FPS Controller

A simple first-person controller for previewing animations in an interactive scene.


Includes:


WASD movement


Mouse look


Jumping


Running / Sprinting


Gravity handling


Animator parameter updates


AK47 Controller

Handles AK47 animation inputs and weapon preview logic.


Includes:


Automatic firing system with adjustable fire rate


Randomized firing animations to reduce repetition


ADS system with smooth camera FOV transition and animation layer blending


Reload trigger with two reload variations and empty state support


Melee attack system with cooldown and variation selection


Inspect animation trigger


Basic skin switching system (material set swap via hotkeys)


Animation List

This package includes 29 AK47 animations:


AS_AK47_ADS


AS_AK47_ADS_Fire_01


AS_AK47_ADS_Fire_02


AS_AK47_ADS_Fire_03


AS_AK47_ADS_Fire_04


AS_AK47_ADS_Idle


AS_AK47_ADS_Walk


AS_AK47_Deselect


AS_AK47_Fire_01


AS_AK47_Fire_02


AS_AK47_Fire_03


AS_AK47_Fire_04


AS_AK47_Gun_Fire


AS_AK47_Gun_Reload_01


AS_AK47_Gun_Reload_02


AS_AK47_Idle


AS_AK47_Inspect


AS_AK47_Jump_In


AS_AK47_Jump_Loop


AS_AK47_Jump_Out


AS_AK47_Melee_01


AS_AK47_Melee_02


AS_AK47_Reload_01


AS_AK47_Reload_02


AS_AK47_Run


AS_AK47_Select


AS_AK47_Sprint


AS_AK47_Walk


Important Notes

This package is designed primarily as an animation preview and showcase setup.


It is not intended to be a complete production-ready weapon framework.


The included scripts are lightweight and created to demonstrate the animations in Unity. Developers can expand or replace the controller, input, weapon, audio, VFX, and gameplay systems depending on their project requirements.