Object Selection System View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.60 or later
Package size
3.0 MB
Files
25
Views in the past week
3

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$29.95 on

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Object Selection System

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Drag & select 3D units with decal feedback.

Price $29.95

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Price history

Last 6 months

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Price history for Object Selection System, 6 months Current $29.95; lowest $29.95; highest $29.95 in this period. $0 $25 $50 Aug Sep Oct Nov

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About this asset

Disclaimer / Compliance Note

This asset requires Unity's decal system. Built-in Render Pipeline is not supported. For URP, ensure the Decal Renderer Feature is added to your pipeline asset. For HDRP, enable decals in your pipeline settings. Detailed setup instructions are included in the documentation.

Object Selection System is a comprehensive, ready-to-use selection framework for Unity that provides visual feedback for object selection in 3D environments. Perfect for RTS games, MOBAs, strategy games, and any project requiring unit selection mechanics.

Discord | Documentation

From the publisher's Asset Store listing.

Technical details

  • Drag Box Selection - Draw a rectangle on screen to select multiple objects
  • Single Click Selection - Select individual objects with a single click
  • Hold Key for Multi-Select - Add/remove objects from current selection
  • Hover Visual Feedback - Objects highlight when hovered or within drag area
  • Team-Based Filtering - Assign teams to objects with blacklist/whitelist filtering
  • Team Priority System - Define which team takes precedence when multiple selected
  • Tag-Based Grouping - Prevent mixing different objects (e.g., units vs buildings)
  • Per-Team Colors - Customize selection colors for each team
  • Decal-Based Selection Effects - Clean, performant visual feedback
  • Customizable Shapes - Change selection texture to any custom shape
  • Per-Object Overrides - Override size, offset, color, or texture on individual objects
  • Hover / Select / Deselect Colors - Distinct visual states for each interaction
  • URP & HDRP Support - Full compatibility with both render pipelines
  • Input System Support - Works with both old and new Input System
  • UI Ignoring - Prevent selection through UI elements like buttons and panels
  • Single Selection Mode - Mark objects that can only be selected alone
  • Maximum Selection Limit - Cap how many objects can be selected at once
  • Multiple Tag Selection Toggle - Allow or restrict mixed-tag selections
  • OnSelectionChanged Event - Get notified with lists of selected objects
  • Simple API - Enable/disable selection system with one line of code

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.60f1 Not listed Compatible Compatible

As listed on the Asset Store.