Vertigo Tactical FPS Map View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.2.13 or later
Package size
151.9 MB
Files
1,650
Favorites
6
Views in the past week
16

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$50.00 on

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Vertigo Tactical FPS Map

by BuildVerse (opens in new tab)

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A multi-level construction-site environment for tactical FPS prototyping, with 567 individual prefabs and an assembled demo scene.

Price $50.00

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Price history

Last 6 months

USD
Price history for Vertigo Tactical FPS Map, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Aug Sep Oct Nov

Asset preview

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Vertigo Tactical FPS Map screenshot 1

Vertigo Tactical FPS Map screenshot 1

About this asset

Vertigo Tactical FPS Map is a multi-level construction-site environment designed for tactical FPS prototyping, urban exploration, and cinematic scenes.

The package contains individually placeable environment meshes organized into eight sections. Each model has its own OBJ container and prefab. An assembled demo scene is included to showcase the complete layout.

Every prefab includes an assigned material, a bottom-center pivot, an identity root transform, and a static non-convex MeshCollider.

The package uses Unity Standard materials and supports the Built-in Render Pipeline only. It does not include gameplay scripts, characters, weapons, animations, URP/HDRP materials, or LOD variants

From the publisher's Asset Store listing.

Technical details

Unity version: 6000.2.13f1

Supported render pipeline: Built-in Render Pipeline only

External dependencies: None

Runtime scripts: 0

Demo scenes: 1

Scale: 1 Unity unit = 1 meter

Unique mesh prefabs: 567

Individual OBJ model containers: 567

Organization: 8 environment sections

Materials: 261 Unity Standard materials

Textures: 250 lossless PNG textures

Total vertices: 1,933,653

Total polygons: 1,438,486 triangles (all geometry is triangulated)

Polygon count per model: minimum 2, average 2,537.01, maximum 82,684 triangles

Texture dimensions:

- 1024x1024: 103

- 512x512: 40

- 256x256: 33

- 128x128: 29

- 64x64: 25

- 128x2048: 13

- 32x32: 3

- 128x256: 1

- 2048x2048: 1

- 256x128: 1

- 64x32: 1

Texture map types: Base Color (Diffuse) only

UV mapping: Yes, UV0 on all 567 models

Rigging: No

Animation count: 0

Animation type: None

LOD information: No LOD variants included

Colliders: 567 static non-convex MeshColliders, one per prefab

Prefab transforms: position 0, rotation 0, scale 1

Mesh pivots: bottom-center

The package includes Documentation/Technical_Details.txt with per-prefab vertex count, triangle count, assigned material, texture name, texture dimensions, and texture map type.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.13f1 Compatible Not listed Not listed

As listed on the Asset Store.