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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.62 or later
- Package size
- 17.6 MB
- Files
- 654
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- 1
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Keywords
Slide Block | Jam Template + Level Editors
Create your own color-block puzzle game with this complete, customizable Unity block-matching template. Features drag-to-match columns and an auto level generator with a tunable difficulty curve.
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Last 6 months
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Slide Block | Jam Template + Level Editors screenshot 1
About this asset
This asset is made with HyperCasual Game Engine
SlideBlock โ Puzzle Template + Level Editor is a complete game development template designed for creating and customizing color-block puzzle games where players drag colored blocks down columns and clear them by matching same-colored groups.
The gameplay structure is inspired by popular hyper-casual puzzle titles such as Bus Jam and Block Sort.
It includes a full gameplay loop, an infinite shooter-refill system, automatic level generation with a tunable absolute-level difficulty curve, a full in-editor level editor with live playability validation, mystery blocks, boosters with juice animations, and JSON-based level data. All systems are modular, data-driven, and easy to extend, making this template ideal for game jams, rapid prototyping, and production-ready casual or hyper-casual puzzle games.
๐ฎ Try First: Browser Demo | Android Demo
๐ Our Advantages
- Developer-oriented architecture
- Clear documentation and setup workflow
- Built-in level editor and auto level generator
- Easy visual, color, and gameplay customization
- Clean, modular, and extendable Unity codebase
Template Includes
๐งฉ SlideBlock Puzzle Gameplay
- Drag-and-drop color blocks down 3โ5 columns.
- Match same-colored groups to clear them with satisfying juice.
- Gravity-settled board that refills from the top as blocks clear.
- Mystery blocks that stay hidden until matched or revealed by gravity.
- Disco-ball wildcard that clears every block of one color.
- Win / lose conditions wired out of the box (clear-target + column-jam).
- Smooth and satisfying hyper-casual puzzle gameplay loop.
- Variable column counts and color palettes that scale with the level.
๐๏ธ Level Editor & Data System
- Built-in in-editor Level Editor window.
- 500 levels included to get you started immediately.
- Grid-based block placement and per-column queue editing.
- Per-block Mystery flag for hidden obstacles.
- JSON level export and import system.
- Live playability validator that keeps generated levels solvable.
- NEW: Auto Level Generator with a difficulty curve (concave ramp to roughly hard by level ~13, then content variation afterwards).
๐ฎ Boosters & Gameplay Systems
- Shuffle Obstacles booster โ physically rearranges the board's blocks with a hop animation while keeping it gravity-settled.
- Disco Obstacles booster โ converts a fraction of blocks into disco-ball wildcards with explosive feedback.
- Rainbow Shooter booster โ turns an active shooter into a color-cycling block that clears any color it lands against.
- Modular booster architecture for adding new custom boosters.
- Top progress bar showing cleared / target cubes.
- Flexible level configuration for deep gameplay variation.
๐จ Color & Visual Tools
- 5 block colors with distinct materials plus a disco-ball wildcard.
- Color-coded columns and shooter posts.
- Configurable color palette per level.
- Easily replace materials, sprites, and visual effects.
๐งช Developer & Debug Tools
- In-game Developer Mode panel for unlocking/refilling boosters and jumping levels.
- Modular SlideBlockGameManager architecture.
- Clean namespace isolation (SlideBlock / SlideBlock.Scripts).
- Difficulty curve baked into the level generator (never ships an empty level).
๐จ Customization Friendly
- Easily replace visuals, UI, and animations.
- JSON-driven level data.
- No hardcoded gameplay rules.
- Designed as a foundation template, not a locked system.
โ ๏ธ Note: Ads are NOT Implemented.
๐ฟ Supported Platforms
- iOS
- Android
- WebGL
- Desktop
๐ Documentation
Includes step-by-step guides for:
- Setting up the game scene
- Creating and editing puzzle levels
- Exporting and importing JSON level files
- Using the auto level generator and difficulty curve
- Configuring boosters and mystery blocks
- Customizing block colors and gameplay systems
- Extending the template for your own block or hyper-casual puzzle game
๐ฌ Support
If you have any questions or need assistance, feel free to get in touch:
๐ง Email: [email protected]
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.62f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.