Slide Block | Jam Template + Level Editors View on Asset Store (opens in new tab)

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Latest version
1.0
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6000.0.62 or later
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17.6 MB
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Slide Block | Jam Template + Level Editors

by Ragendom (opens in new tab)

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Create your own color-block puzzle game with this complete, customizable Unity block-matching template. Features drag-to-match columns and an auto level generator with a tunable difficulty curve.

Price $49.99

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Price history

Last 6 months

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Price history for Slide Block | Jam Template + Level Editors, 6 months Current $49.99; lowest $24.99; highest $49.99 in this period. $0 $25 $50 Jul Aug Sep Oct Nov

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Slide Block | Jam Template + Level Editors screenshot 1

Slide Block | Jam Template + Level Editors screenshot 1

About this asset

This asset is made with HyperCasual Game Engine

SlideBlock โ€“ Puzzle Template + Level Editor is a complete game development template designed for creating and customizing color-block puzzle games where players drag colored blocks down columns and clear them by matching same-colored groups.

The gameplay structure is inspired by popular hyper-casual puzzle titles such as Bus Jam and Block Sort.

It includes a full gameplay loop, an infinite shooter-refill system, automatic level generation with a tunable absolute-level difficulty curve, a full in-editor level editor with live playability validation, mystery blocks, boosters with juice animations, and JSON-based level data. All systems are modular, data-driven, and easy to extend, making this template ideal for game jams, rapid prototyping, and production-ready casual or hyper-casual puzzle games.

๐ŸŽฎ Try First: Browser Demo | Android Demo

๐Ÿš€ Our Advantages

  • Developer-oriented architecture
  • Clear documentation and setup workflow
  • Built-in level editor and auto level generator
  • Easy visual, color, and gameplay customization
  • Clean, modular, and extendable Unity codebase

Template Includes

๐Ÿงฉ SlideBlock Puzzle Gameplay

  • Drag-and-drop color blocks down 3โ€“5 columns.
  • Match same-colored groups to clear them with satisfying juice.
  • Gravity-settled board that refills from the top as blocks clear.
  • Mystery blocks that stay hidden until matched or revealed by gravity.
  • Disco-ball wildcard that clears every block of one color.
  • Win / lose conditions wired out of the box (clear-target + column-jam).
  • Smooth and satisfying hyper-casual puzzle gameplay loop.
  • Variable column counts and color palettes that scale with the level.

๐Ÿ—๏ธ Level Editor & Data System

  • Built-in in-editor Level Editor window.
  • 500 levels included to get you started immediately.
  • Grid-based block placement and per-column queue editing.
  • Per-block Mystery flag for hidden obstacles.
  • JSON level export and import system.
  • Live playability validator that keeps generated levels solvable.
  • NEW: Auto Level Generator with a difficulty curve (concave ramp to roughly hard by level ~13, then content variation afterwards).

๐ŸŽฎ Boosters & Gameplay Systems

  • Shuffle Obstacles booster โ€” physically rearranges the board's blocks with a hop animation while keeping it gravity-settled.
  • Disco Obstacles booster โ€” converts a fraction of blocks into disco-ball wildcards with explosive feedback.
  • Rainbow Shooter booster โ€” turns an active shooter into a color-cycling block that clears any color it lands against.
  • Modular booster architecture for adding new custom boosters.
  • Top progress bar showing cleared / target cubes.
  • Flexible level configuration for deep gameplay variation.

๐ŸŽจ Color & Visual Tools

  • 5 block colors with distinct materials plus a disco-ball wildcard.
  • Color-coded columns and shooter posts.
  • Configurable color palette per level.
  • Easily replace materials, sprites, and visual effects.

๐Ÿงช Developer & Debug Tools

  • In-game Developer Mode panel for unlocking/refilling boosters and jumping levels.
  • Modular SlideBlockGameManager architecture.
  • Clean namespace isolation (SlideBlock / SlideBlock.Scripts).
  • Difficulty curve baked into the level generator (never ships an empty level).

๐ŸŽจ Customization Friendly

  • Easily replace visuals, UI, and animations.
  • JSON-driven level data.
  • No hardcoded gameplay rules.
  • Designed as a foundation template, not a locked system.

โš ๏ธ Note: Ads are NOT Implemented.

๐Ÿ’ฟ Supported Platforms

  • iOS
  • Android
  • WebGL
  • Desktop

๐Ÿ“„ Documentation

Online Documentation

Includes step-by-step guides for:

  • Setting up the game scene
  • Creating and editing puzzle levels
  • Exporting and importing JSON level files
  • Using the auto level generator and difficulty curve
  • Configuring boosters and mystery blocks
  • Customizing block colors and gameplay systems
  • Extending the template for your own block or hyper-casual puzzle game

๐Ÿ“ฌ Support

If you have any questions or need assistance, feel free to get in touch:

๐Ÿ“ง Email: [email protected]

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.62f1 Not listed Compatible Not listed

As listed on the Asset Store.