**Important:** An intermediate understanding of C# programming and UI Toolkit is required to use this package.
**Important 2:** Unity +6 is required to use this package.
What is this about?
UFlow works with a Template Engine, it allows you to Read a Variable, Add Loops and Conditionals, React to a Click, Call your Methods, all from your UXML file.
Combined with signals, your interface updates itself whenever the underlying data changes. No Q<Label>(), no manual wiring, no refresh code.
Sounds good? Check how it works:
Battle tested: Our published game Super Infection: Massive Pathology , and other projects that we are creating uses this very same framework to handle its UI.
Requirements & Contents