Military-Mercenary OFFICIAL SALE

MERCENARY SOLDIER — ULTIMATE MODULAR CHARACTER KIT

Build elite mercenary squads, private military contractors (PMCs), special forces operators, and futuristic tactical units in minutes.

Mercenary Soldier — Ultimate Modular Character Kit is a next-generation modular character system designed for high-end tactical shooters, military simulators, sci-fi projects, cinematics, strategy games, and rapid prototyping workflows.

Featuring 70+ interchangeable modular elements, 30+ country flags & military chevrons, 12+ authentic camouflage styles, and a fully customizable material workflow — this package gives you complete creative freedom to build unique military factions and highly detailed operators directly inside Unity.

Perfect for:

  • Tactical FPS & TPS games
  • Military simulators
  • Sci-fi shooters
  • PMC faction systems
  • Cinematic NPCs
  • Multiplayer faction customization
  • Prototype development

MAIN FEATURES

Modular Character System

Includes a massive collection of interchangeable gear and armor parts:

  • Helmets
  • Tactical vests
  • Pouches
  • Armor plates
  • Gloves
  • Belts
  • Equipment accessories
  • Tactical clothing
  • Military patches
  • Utility gear

All parts are fully modular and designed for quick customization and easy character variation.

Included Content

10 Ready-To-Use Prefabs

The package includes 10 professionally assembled prefabs with different tactical loadouts and visual styles, allowing you to instantly populate your project with unique operators.

Advanced Camouflage System

Includes 12+ military-inspired camouflage patterns based on real-world tactical styles.

Features:

  • Seamless tiled camouflage
  • Realistic and sci-fi-ready looks
  • Easy color customization
  • Fast material swapping
  • Faction-based visual generation

Perfect for:

  • PMC groups
  • Rebels
  • Corporate armies
  • Special forces
  • Futuristic battalions

Flags & Chevron Patch System

Includes:

  • 30+ country flags
  • Military chevrons
  • Tactical insignias
  • Faction emblems

Fully customizable directly in materials:

  • Text color
  • Background color
  • Brightness
  • Saturation
  • Emission control

You can also import your own faction logos and insignias for custom worldbuilding.

Smart Material Workflow

A highly flexible layered material system gives you complete control over every individual element.

Customize independently:

  • Armor colors
  • Clothing colors
  • Camouflage patterns
  • Metallic values
  • Roughness
  • Surface finish
  • Patches and insignias

Each body section and gear component can use separate material variations for maximum customization freedom.

Create entire squads with unique visual identities in seconds.

Humanoid Rig Support

The character uses a fully configured Unity Humanoid Rig, making it compatible with:

  • Unity animation systems
  • Humanoid animation packs
  • Third-party mocap assets
  • IK systems
  • Runtime animation controllers

Clean deformation and production-ready rigging ensure smooth animation performance.

URP / HDRP Converter Included

The package includes a built-in URP/HDRP Material Converter Script.

How it works:

  1. Select materials
  2. Open the Tools menu
  3. Click Convert

Quickly switch materials between render pipelines without manual setup.

Supported pipelines:

  • Built-in Render Pipeline
  • URP
  • HDRP

Optimized Game-Ready Meshes

Built for both gameplay and cinematic rendering.

Features:

  • Clean topology
  • Optimized geometry
  • High-detail close-up quality
  • Separate moving gear pieces
  • Individual UV layouts
  • Animation-friendly structure

Suitable for:

  • Third-person shooters
  • FPS games
  • Cinematic cutscenes
  • Multiplayer projects

PBR TEXTURES

All assets include high-quality PBR texture sets:

  • Base Color
  • Normal Maps
  • ORM (Occlusion / Roughness / Metallic)

Texture details:

  • 390 textures total
  • Resolution: 1K–4K
  • Formats: PNG, TGA

Optimized for both quality and performance.

TECHNICAL DETAILS

Model Stats

  • Objects: 76
  • Vertices: 101,580
  • Edges: 260,775
  • Faces: 160,858
  • Triangles: 180,416

Character Stats

  • Characters: 1
  • Character Vertices: 64,031

Rigging

  • Rigged: Yes
  • Humanoid Rig: Yes
  • IK Support: Included

Textures

  • Texture Count: 447
  • Resolution: 1K–4K
  • Texture Types:Albedo,Base Color,Metallic,Roughness,Normal,Ambient Occlusion

    Contact

Email: stasdzuba181097@gmail.com

 Discord: ssstasdziuba

Available for freelance work, contract projects, and full-time opportunities.

Fast communication. Reliable results. Production mindset.