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Package details
- Latest version
- 1.0.5
- Last updated
- First released
- Unity version
- 6000.0.25 or later
- Package size
- 13.3 MB
- Files
- 1,094
- Favorites
- 5
- Views in the past week
- 4
Price tracking
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- Lowest recorded
- $27.50 on
Keywords
Intuitive AI Behavior Graph
Node-based AI system for Unity that allows you to create enemy behavior visually using graphs and a blackboard system.
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Last 6 months
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Intuitive AI Behavior Graph screenshot 1
About this asset
Intuitive AI Behavior Graph is a visual, node-based AI framework for Unity Designed to integrate into existing Unity projects in minutes, that lets you create complex enemy behavior without writing large behavior trees or managing complicated state machines.
Instead of relying on deep selector and sequence hierarchies, it uses Hold Behaviors and Exit Conditions to create AI that is easier to build, easier to debug, and easier to maintain.
Whether you're prototyping an enemy in minutes or building production-ready AI systems, the framework scales to fit your project.
Built for Any Project
The graph is designed to integrate with virtually any existing project through Custom Function Calls and Subsystems, allowing you to connect your own gameplay systems with minimal setup.
Create systems such as:
- Enemy Damage
- Stun Mechanics
- Environmental Effects
- Ability Systems
- Custom Combat Logic
- And much more
Rapid AI Creation
Built-in behaviors allow you to create functional AI in just minutes while still providing complete flexibility for advanced projects.
Use the included movement systems or connect your own. Extend the framework with custom nodes, custom functions, and your own gameplay logic.
Features
- Visual Node-Based AI Graph
- Blackboard Variable System
- Hold Behaviors & Exit Conditions
- Live Graph Debugging
- Custom Function Integration
- Subsystems & External Subsystem Calls
- Animator Integration
- NavMesh Support
- Four Built-In Movement Motors
- Multiple Movement Systems
- Runtime AI Execution
- Extendable Custom Node Architecture
- 2D & 3D Support
- Example Scenes Included
Included example scenes demonstrate complete AI setups for both 2D and 3D projects.
Documentation
https://docs.google.com/document/d/1XUIQeO-I4HCO47q9JcBdO815DCihTZunLH5PRl2eICA/edit?usp=sharing
From the publisher's Asset Store listing.
Technical details
- Visual Node-Based AI Graph
- Blackboard Variable System
- Subsystems / Subgraphs
- Includes example scenes demonstrating both 2D and 3D AI setups.
- Hold Behaviors & Exit Conditions
- Custom Function Integration
- Event Trigger Support
- Animator Support
- NavMesh Support
- 4 Built-In Movement Motors
- 2D & 3D Support
- Runtime AI Execution
- Extendable Custom Node Architecture
- Live debugging
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.25f1 | Compatible | Compatible | Compatible |
Demo scenes are tested in Built-in and URP. HDRP compatibility is expected but not explicitly tested.
As listed on the Asset Store.