❗This is a weapon pack designed for use in low-polygon medieval or dungeon games. In addition to a single material, it includes a Position Map, Ambient Occlusion, Normal Map, and Base Color Map.
❗The weapons were created using the LOD system; LOD1 and LOD2 versions of the models are also included in the pack.
❗The weapon models use 3 UV maps: UV Map (base color), Light Map, and Position. You can create dynamic effects in-game using the Position Map.
❗You cannot change the colors of the models, but you can edit them in 3D modeling software by exporting the FBX file.
❗Weapon sizes are scaled relative to the human skeleton in Blender.
◼x4 Arrow
◼x15 Axe
◼x5 Bow
◼x1 Crossbow
◼x7 Dagger
◼x1 Halberd
◼x5 Hammer
◼x2 Knife
◼x4 Lance
◼x6 Mace
◼x1 Mini Hammer
◼x3 Quarterstaff
◼x2 Quiver
◼x5 Scepter
◼x39 Spear
◼x32 Sword
◼x6 Throwing Axe