Pixem — MedievalQuest
A pixel-art UI kit forged for the great hall and the dragon's keep. Heraldry, parchment, dragon-winged frames — everything your quest log, inventory screen, and victory banner could ever need.
MedievalQuest carries the same hand-crafted, native-resolution philosophy as the rest of the Pixem line, but leans hard into RPG specifics: inventory grids, nailed parchment scrolls, shield-shaped profile portraits, HP/MP/EXP bars with carved borders, and an animated loading spinner ready to drop in. 200+ sprites total.
Two themes, one full kit
Layouts are shared between the two, so you can swap the entire UI theme by changing a folder — handy for boss zones, evil routes, or NG+ palette shifts.
What you get
UI panels — 2 themes, ~45 pieces each
Dragon-winged title frames (main and sub), five popup styles (dragon banner, nailed parchment ×3, dialog box, dragon scroll), inventory boxes with selected slot and inventory bar grid, money box, item box, round and shield-shaped profile frames, HP/MP/EXP bars with separate frames and gauge fills, toggle switches and sliders, jeweled buttons in multiple colors, flags, banners, and text boxes.
Icons & HUD — 113 pieces
Built for
Pixel-art RPGs · CRPGs · ARPGs · turn-based dungeon games · visual-novel-RPG hybrids · anything with an inventory grid and a quest log.
Things to know
Found something you wish was in here? Let us know — color additions and new icons go into future updates.
Built by ONW Studio in Korea.