Sports Car 5 - 3D Model + Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.36 or later
Package size
6.0 MB
Files
17
Views in the past week
6

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Sports Car 5 - 3D Model + Shader

by KrisDevelopment (opens in new tab)

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Optimized race car model with a customizable automotive shader featuring advanced paint color controls and adjustable dirt effects. Includes all required textures and materials for quick integration.

Price $4.99

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Price history

Last 6 months

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Price history for Sports Car 5 - 3D Model + Shader, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jul Aug Sep Oct Nov

Asset preview

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Sports Car 5 - 3D Model + Shader screenshot 1

Sports Car 5 - 3D Model + Shader screenshot 1

About this asset

A ready-to-use vehicle asset designed for games, visualizations, and automotive projects. The package includes an optimized car model together with a powerful custom car paint shader that allows extensive visual customization directly within Unity.

Features

  • Optimized vehicle model suitable for real-time applications
  • Custom automotive paint shader
  • Advanced paint color customization
  • Dirt detail slider for creating clean or weathered appearances
  • Includes all required textures and materials
  • Easy to modify and extend for project-specific requirements
  • Ready for immediate use in Unity projects

Custom Car Shader

The included shader provides flexible control over the vehicle's appearance, allowing developers and artists to quickly create different paint styles without additional texture work. Reflection settings can be adjusted to achieve anything from subtle factory finishes to highly polished showroom looks. The built-in dirt parameter makes it easy to add environmental wear and visual variety.

Included Content

  • Car 5 vehicle model
  • Custom car paint shader
  • Materials
  • Textures
  • Prefab setup

Whether you're building a racing game, driving simulator, open-world project, or interactive automotive visualization, Car 5 provides a solid foundation with customizable visuals and optimized performance.

From the publisher's Asset Store listing.

Technical details

HOW TO SWITCH RENDER PIPELINES:

The Car Shader is made with Shader Graph and supports the following pipelines: Built-In / HDRP / URP

To switch render pipelines, go into the RenderPipelines directory and double click the .unitypackage that corresponds with your RP, then click Import.

You may have to manually adjust materials after that. URP/HDRP RP exports are not perfect out of the box.

Technical details

Asset List:

x1 Prefabs

• Includes: sport_car_5_rx8

x1 Meshes

• Includes: sport_car_5_rx8

--- Technical Specification ---

• Prefabs: 1

• Unique Meshes: 1

• Triangle count range: 81470 - 81470 triangles (Average: 81470 tris)

• Materials: 2

• Textures: 7

  - 2K (2048x2048): 5 textures

  - 1K (1024x1024): 1 textures

  - 512x512 (512x512): 1 textures

• Texture Maps: Albedo, Color Map, Roughness, Metallic, Dirt map

• Custom Shaders: 1

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.36f1 Compatible Compatible Compatible

As listed on the Asset Store.