Suitable for games of different genres: RPG, strategy, first-person shooter, action adventure, dark fantasy, dungeon crawler, soulslike, fantasy horror, and other real-time game projects.
The character is designed as a powerful dark elf female boss with a gothic fantasy silhouette, armored outfit, sinister presence, and boss-enemy style suitable for dark castles, cursed kingdoms, necromancer factions, evil armies, and high-level enemy encounters.
In the archive, the basic mesh is included in FBX and Maya formats.
Number of Materials:7
Number of Material Instances:9
Number of Textures:64
Texture Resolutions: 256x256, 2048x2048, 4096x4096
Extra bones:
Jaw
Eye_l
Eye_r
Eyelashes_l
Eyelashes_r
Attention:
The model is loaded and works in Unreal Engine 5. The skeleton has a structure from Unreal Engine 5.
In the model, it is desirable to use a shader with a two-sided display of polygons.
Number of Animations:17
Animation Types:
Attack(x3)
Death(x2)
GetHit(x3)
Idle(x3)
Walk(x3)
Run(x1)
Strafe l/r(x2)
All Assets
faces 48083
verts 48469
tris 89069