Jelly Loop Jam | Sorting Puzzle Template + Level Editors View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.0.62 or later
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17.3 MB
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578
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Jelly Loop Jam | Sorting Puzzle Template + Level Editors

by Ragendom (opens in new tab)

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Complete jelly color-sorting puzzle template with softbody physics, level editor, auto level generator, boosters, and more

Price $49.99

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Last 6 months

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Price history for Jelly Loop Jam | Sorting Puzzle Template + Level Editors, 6 months Current $49.99; lowest $49.99; highest $49.99 in this period. $0 $25 $50 Jul Aug Sep Oct Nov

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Jelly Loop Jam | Sorting Puzzle Template + Level Editors screenshot 1

Jelly Loop Jam | Sorting Puzzle Template + Level Editors screenshot 1

About this asset

Jelly Loop Jam โ€“ Sorting Puzzle Template + Editor is a complete game development template designed for creating and customizing jelly color-sorting puzzle games where players tap bowls to collect matching jelly balls extracted from a softbody image on a conveyor belt. The gameplay structure is inspired by popular hyper-casual sorting titles, such as Sand Loop, Sand Jam, and Jelly Loop.

It includes a full gameplay loop, Voronoi-based softbody jelly physics simulation, automatic level generation from photographs, three in-game boosters, and a fully featured in-game level editor with JSON import/export support. All systems are modular, data-driven, and easy to extend, making this template ideal for game jams, rapid prototyping, and production-ready casual or hyper-casual puzzle games.

๐Ÿ•น๏ธ Try First: Browser Demo | Android Demo

OUR ADVANTAGES

  • Developer-oriented architecture
  • Clear documentation and setup workflow
  • Built-in level editor and editor utilities
  • Easy visual, color, and gameplay customization
  • Clean, modular, and extendable Unity codebase

TEMPLATE INCLUDES

๐Ÿชผ Jelly Sorting Puzzle Gameplay โ€Ž โ€Ž โ€Ž โ€Ž

  • Voronoi-based soft-body jelly ball physics simulation
  • Tap-to-sort bowl mechanic with BFS pathfinding click detection
  • Conveyor belt system with jelly extraction and liquid fill animations
  • Color-coded bowls with mystery bowl support (hidden colors)
  • Smooth and satisfying hyper-casual puzzle gameplay loop
  • Voronoi-based soft-body jelly ball physics simulation
  • Tap-to-sort bowl mechanic with BFS pathfinding click detection
  • Conveyor belt system with jelly extraction and liquid fill animations
  • Color-coded bowls with mystery bowl support (hidden colors)
  • Smooth and satisfying hyper-casual puzzle gameplay loop

๐Ÿ—๏ธ Level Editor & Data System โ€Ž โ€Ž โ€Ž

  • 220 Unique levels included
  • Built-in level editor scene integrated with the Unity Editor (no Play mode required)
  • Visual bowl grid editor with Select Bowls and Edit Cells modes
  • Image import tool with inline palette editor and re-rollable K-means++ color seeds
  • Automatic color distribution based on image coverage
  • JSON-based level export and import system
  • Auto Level Generator for batch-creating levels from image folders
  • Configurable ranges for colors, grid size, mystery bowls, and booster countsBuilt-in level editor scene integrated with the Unity Editor (no Play mode required)
  • Visual bowl grid editor with Select Bowls and Edit Cells modes
  • Image import tool with inline palette editor and re-rollable K-means++ color seeds
  • Automatic color distribution based on image coverage
  • JSON-based level export and import system
  • Auto Level Generator for batch-creating levels from image folders
  • Configurable ranges for colors, grid size, mystery bowls, and booster counts

๐ŸŽฎ Boosters & Gameplay Systems โ€Ž โ€Ž โ€Ž โ€Ž

  • Three built-in boosters: Extra Slot, Shuffle, and Magic Pick
  • Level-based booster unlock system with tutorial popups
  • Extendable booster architecture for adding custom abilities
  • Flexible per-level booster configuration through JSON

๐ŸŽจ Color & Visual Tools โ€Ž โ€Ž โ€Ž โ€Ž

  • K-means++ image quantization system for converting images into jelly grids
  • Re-rollable seed system for generating varied color palettes
  • Voronoi soft-body rendering with adjustable physics parameters (gravity, damping, jiggle)
  • Easy replacement of materials, models, and visual effects

๐Ÿงช Developer & Debug Tools โ€Ž โ€Ž โ€Ž โ€Ž

  • In-game Developer Settings panel for level navigation and ad testing
  • Keyboard shortcuts for fast level switching and booster unlocking
  • Clean namespace structure
  • Modular GameManager architecture

๐ŸŽจ Customization Friendly โ€Ž โ€Ž โ€Ž

  • Easily replace visuals, UI elements, and animations
  • JSON-driven level configuration with no hardcoded gameplay rules
  • Generate new levels instantly by importing your own images
  • Designed as a flexible foundation template rather than a locked system

Ads are NOT Implemented

๐Ÿ’ฟ Supported Platforms โ€Ž โ€Ž โ€Ž โ€Ž

  • iOS
  • Android
  • WebGL
  • Desktop

๐Ÿ“„ Documentation

Online Documentation

Includes step-by-step guides for:

  • Setting up the game scene and running your first level
  • Using the Level Editor to design and configure bowl grids
  • Importing images and generating levels with K-means++ quantization
  • Exporting and importing JSON level files
  • Adding and customizing boosters
  • Extending the template for your own jelly sorting or hyper-casual puzzle game

๐Ÿ“ฌ Support

If you have any questions or need assistance, feel free to get in touch:

๐Ÿ“ง Email: [email protected]

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.62f1 Not listed Compatible Not listed

As listed on the Asset Store.