ClipLoop View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.4.2 or later
Package size
2.8 MB
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17
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ClipLoop

by KrostGames (opens in new tab)

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Professional audio editor for creating seamless, click-free loops directly in Unity. Features crossfading, zero-crossing detection, and automatic metadata injection.

Price $4.99

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Price history

Last 6 months

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Price history for ClipLoop, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Aug Sep Oct Nov

Asset preview

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ClipLoop screenshot 1

ClipLoop screenshot 1

About this asset

ClipLoop — Seamless Audio Loop Editor for Unity

ClipLoop is a professional, native Unity Editor tool that lets you create click-free, seamless audio loops directly inside the engine. No need to switch to an external DAW: import an AudioClip, set the loop region, preview the result in real time and export a loop-ready WAV file in seconds.

Key Features

  • Dedicated waveform editor built with UI Toolkit (zoom, pan, interactive start/end markers).
  • Pre-roll crossfade algorithm that preserves the loop's initial transient.
  • Phase-accurate zero-crossing snap to eliminate pops and clicks.
  • WAV export with embedded smpl loop metadata for native Unity recognition.
  • Real-time processed preview with normalization.
  • Optional mono export for mobile, VR and spatial audio.
  • Localized UI in English and Spanish.
  • Ready-to-play demo scene with RAW vs SEAMLESS A/B comparison.
  • Offline PDF and RTF documentation included.

Perfect for

  • Ambient music and background loops.
  • Sound effects with defined loop regions.
  • Quickly prototyping loop ideas without leaving Unity.
  • Preparing stereo or mono audio for mobile and spatial projects.

Requirements

  • Unity 2022.3 LTS or newer.
  • Compatible with Built-in, URP and HDRP render pipelines.
  • Editor-only tool; no runtime dependencies except the optional demo controller.

From the publisher's Asset Store listing.

Technical details

Technical Details — Key Features

  • Native Unity Editor Tool — Runs entirely inside the Unity Editor using UI Toolkit, with no external dependencies.
  • Waveform Editor — Visual waveform display with zoom, pan and draggable start/end markers.
  • Pre-Roll Crossfade — Smoothly blends the loop boundary using audio before the start point to keep the initial transient intact.
  • Zero-Crossing Snap — Automatically aligns loop markers to the nearest zero-crossing sample to remove clicks and pops.
  • SMPL Metadata Export — Writes standard WAV smpl chunks so Unity recognizes loop points on import.
  • Real-Time Preview — Hear the processed loop with crossfade and normalization before exporting.
  • Mono Export Option — Collapse stereo clips to mono for mobile, VR and spatial audio workflows.
  • Editor-Only Architecture — No runtime scripts except the optional demo controller.
  • Multi-Language UI — English and Spanish localization.
  • Demo Scene — Ready-to-play A/B comparison between RAW and SEAMLESS loops, plus 3D visuals and instructions.
  • Offline Documentation — Included PDF and RTF documentation with tutorials, script reference and troubleshooting.
  • Render Pipeline Compatibility — Works with Built-in, URP and HDRP.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.2f1 Compatible Compatible Compatible Compatible

ClipLoop is a pure Unity Editor tool built with C# and UI Toolkit. It does not use custom shaders, materials or render-pipeline-specific features, so it works with Built-in, URP and HDRP. Recommended for Unity 2022.3 LTS and newer

As listed on the Asset Store.