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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.4.2 or later
- Package size
- 2.8 MB
- Files
- 17
- Favorites
- 1
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
ClipLoop
Professional audio editor for creating seamless, click-free loops directly in Unity. Features crossfading, zero-crossing detection, and automatic metadata injection.
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Price history
Last 6 months
USDAsset preview
1 / 3
ClipLoop screenshot 1
About this asset
ClipLoop — Seamless Audio Loop Editor for Unity
ClipLoop is a professional, native Unity Editor tool that lets you create click-free, seamless audio loops directly inside the engine. No need to switch to an external DAW: import an AudioClip, set the loop region, preview the result in real time and export a loop-ready WAV file in seconds.
Key Features
- Dedicated waveform editor built with UI Toolkit (zoom, pan, interactive start/end markers).
- Pre-roll crossfade algorithm that preserves the loop's initial transient.
- Phase-accurate zero-crossing snap to eliminate pops and clicks.
- WAV export with embedded smpl loop metadata for native Unity recognition.
- Real-time processed preview with normalization.
- Optional mono export for mobile, VR and spatial audio.
- Localized UI in English and Spanish.
- Ready-to-play demo scene with RAW vs SEAMLESS A/B comparison.
- Offline PDF and RTF documentation included.
Perfect for
- Ambient music and background loops.
- Sound effects with defined loop regions.
- Quickly prototyping loop ideas without leaving Unity.
- Preparing stereo or mono audio for mobile and spatial projects.
Requirements
- Unity 2022.3 LTS or newer.
- Compatible with Built-in, URP and HDRP render pipelines.
- Editor-only tool; no runtime dependencies except the optional demo controller.
From the publisher's Asset Store listing.
Technical details
Technical Details — Key Features
- Native Unity Editor Tool — Runs entirely inside the Unity Editor using UI Toolkit, with no external dependencies.
- Waveform Editor — Visual waveform display with zoom, pan and draggable start/end markers.
- Pre-Roll Crossfade — Smoothly blends the loop boundary using audio before the start point to keep the initial transient intact.
- Zero-Crossing Snap — Automatically aligns loop markers to the nearest zero-crossing sample to remove clicks and pops.
- SMPL Metadata Export — Writes standard WAV smpl chunks so Unity recognizes loop points on import.
- Real-Time Preview — Hear the processed loop with crossfade and normalization before exporting.
- Mono Export Option — Collapse stereo clips to mono for mobile, VR and spatial audio workflows.
- Editor-Only Architecture — No runtime scripts except the optional demo controller.
- Multi-Language UI — English and Spanish localization.
- Demo Scene — Ready-to-play A/B comparison between RAW and SEAMLESS loops, plus 3D visuals and instructions.
- Offline Documentation — Included PDF and RTF documentation with tutorials, script reference and troubleshooting.
- Render Pipeline Compatibility — Works with Built-in, URP and HDRP.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.4.2f1 | Compatible | Compatible | Compatible | Compatible |
ClipLoop is a pure Unity Editor tool built with C# and UI Toolkit. It does not use custom shaders, materials or render-pipeline-specific features, so it works with Built-in, URP and HDRP. Recommended for Unity 2022.3 LTS and newer
As listed on the Asset Store.