StreamBridge View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
6000.0.59 or later
Package size
10.1 MB
Files
24
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7
Views in the past week
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StreamBridge

by Wirewolf Design (opens in new tab)

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Stop re-exporting FBX. StreamBridge syncs your DCC meshes, UVs, and transforms into Unity in real time, so you iterate on models directly in your scene with no manual round-trips.

Price $57.90

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Price history

Last 6 months

USD
Price history for StreamBridge, 6 months Current $57.90; lowest $52.11; highest $57.90 in this period. $0 $50 $100 Sep Oct Nov Version 1.1.0 released 3 Nov 2026 v1.1.0

Asset preview

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StreamBridge screenshot 1

StreamBridge screenshot 1

About this asset

📄 Documentation | 🟣 Discord | 📄 EULA

Stop Exporting. Start Creating.

What if your modeling tool and Unity behaved like a single application?

With StreamBridge, every change you make in Blender or 3ds Max appears live inside Unity - instantly, directly in your actual scene, with your real lighting, shaders, materials, animations, and gameplay running.

Move a vertex. Watch it update in-engine before you even release the mouse.

No FBX exports.

No re-imports.

No broken scales.

No material relinking.

No wasted iteration time.

Just pure creative flow.

Real-Time Sync That Feels Like Magic

StreamBridge creates a live connection between your DCC tool and Unity, streaming updates as you work.

Geometry, UVs, normals, transforms, hierarchy, and material assignments are synced automatically in real time. Your scene stays perfectly aligned thanks to automatic Z-up ↔ Y-up coordinate conversion, so assets arrive correctly oriented and scaled every single time.

Enable Auto-Sync for continuous live updates, or switch to Performance Mode when working with larger scenes - intelligently batching changes and skipping untouched meshes to keep everything responsive and fast.

This is iteration, the way it was always meant to be.

Built for Artists. Designed for Speed.

StreamBridge runs entirely locally on your machine using a fast compressed connection for ultra-low-latency updates and complete privacy.

Setup takes less than a minute:

Install the Unity package -> Install the Blender or 3ds Max add-on directly from Unity Preferences -> Hit Connect ->Start modeling live in Unity

No cloud services. No accounts. No complicated pipeline setup.

Features:

⚡ Live Mesh Sync

Geometry, topology, UVs, normals, and mesh edits update instantly

🧭 Transforms & Hierarchy Sync

Position, rotation, scale, parenting, and scene structure always stay in sync

🎨 Material Assignment Sync

Material slots and face assignments update automatically

🔄 Automatic Coordinate Conversion

Blender and 3ds Max scenes arrive correctly oriented in Unity every time

🚀 Auto-Sync & Performance Mode

Optimized for both rapid iteration and heavy production scenes

🧩 Blender + 3ds Max Support

Both integrations included in a single package

🔒 Private & Local

Everything runs on your machine with zero cloud dependency

Requirements:

Unity 6000.0 or later

Windows (x64) or macOS (Apple Silicon + Intel)

Blender 4.2 or later

3ds Max 2023 or later

----------------------------------------------------------------------------------

This Is Only Version 1.0

StreamBridge is just getting started.

Your feedback directly shapes the roadmap.

For questions, ideas, and bug reports, go straight to our report page.

Model live. Iterate instantly. Ship faster.

By purchasing this asset, you agree to the EULA available here. You also expressly consent to the immediate delivery of digital content and acknowledge that, where applicable under consumer protection laws, you may lose your right of withdrawal.

From the publisher's Asset Store listing.

Technical details

  • Live mesh sync - edit in Blender or 3ds Max, see it in Unity instantly, no FBX export/import
  • Full geometry - vertices, normals, UVs, and topology stream as you work
  • Transforms & hierarchy - position, rotation, scale, and parent-child structure stay in step
  • Material sync -slot changes and face assignments tracked automatically
  • Automatic coordinate conversion - Z-up DCC space to Unity Y-up, correctly oriented and scaled every time
  • Auto-Sync & Performance Mode - continuous live updates that scale to heavy scenes
  • Blender and 3ds Max support in one package
  • Local & private - fast compressed localhost connection; no cloud, no accounts, no analytics
  • One-click setup - install the DCC add-on directly from Unity's Preferences menu
  • Genre-agnostic - pure pipeline, ships no art, works with any project

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.59f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.