FBX Animations Importer View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.59 or later
Package size
33.5 MB
Files
28
Views in the past week
18

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FBX Animations Importer

by DevEloop Team (opens in new tab)

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Runtime FBX animation importer for Windows standalone applications.

Price $14.99

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Price history

Last 6 months

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Price history for FBX Animations Importer, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Sep Oct Nov

Asset preview

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FBX Animations Importer screenshot 1

FBX Animations Importer screenshot 1

About this asset

FBX Animations Importer lets you import FBX animation files directly at runtime in Windows standalone Unity applications, then convert the imported animation data into playable AnimationClip objects.

This is useful for projects that need to load user-generated animations, update content without rebuilding the app, or read animation assets from external files after deployment.

This package is useful when you need to load FBX animations after the application has been built, or when you want to keep animation assets external instead of bundling everything into the project.

Key Features:

  • Runtime FBX animation import.
  • Conversion of imported animation data into AnimationClip
  • Skeletal animation support.
  • Blendshape animation support.
  • Multiple animation clips per FBX.
  • Editor import window.

Supported Platforms:

DOCUMENTATION

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MORE FROM DEVELOOP

Need to export as well as import? FBX Runtime Exporter writes meshes,

skinning, blendshapes, materials, textures and animation back out to FBX,

at runtime or in the Editor:

https://assetstore.unity.com/packages/slug/313666

All our Unity tools and animation packs:

https://dev-eloop.github.io/

Demos and tutorials on YouTube:

https://www.youtube.com/@develoop-video

Support: [email protected]

From the publisher's Asset Store listing.

Technical details

Supported platforms: Windows.

Unity version: 6000.0.59f2 or above

Scripting backend: Mono, IL2CPP

API compatibility: .NET Standard 2.1

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.59f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.