DEMO BUILD
XAL: Procedural VFX Texture Generator is a Unity tool for creating game-ready procedural VFX textures directly inside your project.
Generate noise textures, dissolve masks, particle masks, flares, impact bursts, energy cores, flame textures, smoke masks, trails, splats, gradients, shape masks, seamless textures, and channel-packed RGB masks without leaving Unity.
Built for game developers, VFX artists, technical artists, and shader creators, XAL helps you quickly create texture maps for particles, shaders, UI effects, magic effects, sci-fi effects, dissolve shaders, portals, explosions, trails, and stylized game VFX.
Key Features
- Procedural noise and mask generation
- VFX texture generators for flares, flames, smoke, trails, splats, impacts, energy, shields, rings, and more
- Layer-based texture creation workflow
- Real-time preview with zoom and pan controls
- Seamless tiling options
- Radial mask and polar-style effects
- Normal map export
- Channel Packer for RGB multi-mask textures
- Export directly to Assets/Export
- Preset save and load with .xalvfx files
- Demo scene setup with export lock support
- One-click scene setup from the Unity Tools menu
- Works inside Unity with no external software required
Use XAL to create procedural texture masks for particle systems, Shader Graph, custom shaders, VFX Graph, UI effects, and game-ready visual effects.
Perfect for:
- VFX texture generation
- Noise texture creation
- Dissolve masks
- Particle sprite masks
- Shader masks
- Channel-packed textures
- Stylized magic VFX
- Sci-fi energy effects
- Fire, smoke, impact, trail, and splatter textures
- Seamless procedural textures
Included
- Procedural VFX texture generator scene setup
- Full tool scene setup
- Demo scene setup
- Compute shader based texture generation
- Export and preset workflow
- Offline RTF documentation
- TXT documentation copy
No external file browser plugin is required. Exported textures and presets are saved directly inside the project under Assets/Export.