XAL VFX Texture Generator - Procedural Noise, Masks View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.12 or later
Package size
191 KB
Files
6
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XAL VFX Texture Generator - Procedural Noise, Masks

by Anil K (opens in new tab)

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XAL is a procedural VFX texture generator for Unity. Create noise, masks, flares, trails, splats, gradients, seamless textures, channel-packed maps, and export them directly to Assets/Export.

Price $19.99

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Price history

Last 6 months

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Price history for XAL VFX Texture Generator - Procedural Noise, Masks, 6 months Current $19.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 Jul Aug Sep Oct Nov

Asset preview

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XAL VFX Texture Generator - Procedural Noise, Masks screenshot 1

XAL VFX Texture Generator - Procedural Noise, Masks screenshot 1

About this asset

DEMO BUILD

XAL: Procedural VFX Texture Generator is a Unity tool for creating game-ready procedural VFX textures directly inside your project.

Generate noise textures, dissolve masks, particle masks, flares, impact bursts, energy cores, flame textures, smoke masks, trails, splats, gradients, shape masks, seamless textures, and channel-packed RGB masks without leaving Unity.

Built for game developers, VFX artists, technical artists, and shader creators, XAL helps you quickly create texture maps for particles, shaders, UI effects, magic effects, sci-fi effects, dissolve shaders, portals, explosions, trails, and stylized game VFX.

Key Features

  • Procedural noise and mask generation
  • VFX texture generators for flares, flames, smoke, trails, splats, impacts, energy, shields, rings, and more
  • Layer-based texture creation workflow
  • Real-time preview with zoom and pan controls
  • Seamless tiling options
  • Radial mask and polar-style effects
  • Normal map export
  • Channel Packer for RGB multi-mask textures
  • Export directly to Assets/Export
  • Preset save and load with .xalvfx files
  • Demo scene setup with export lock support
  • One-click scene setup from the Unity Tools menu
  • Works inside Unity with no external software required

Use XAL to create procedural texture masks for particle systems, Shader Graph, custom shaders, VFX Graph, UI effects, and game-ready visual effects.

Perfect for:

  • VFX texture generation
  • Noise texture creation
  • Dissolve masks
  • Particle sprite masks
  • Shader masks
  • Channel-packed textures
  • Stylized magic VFX
  • Sci-fi energy effects
  • Fire, smoke, impact, trail, and splatter textures
  • Seamless procedural textures

Included

  • Procedural VFX texture generator scene setup
  • Full tool scene setup
  • Demo scene setup
  • Compute shader based texture generation
  • Export and preset workflow
  • Offline RTF documentation
  • TXT documentation copy

No external file browser plugin is required. Exported textures and presets are saved directly inside the project under Assets/Export.

From the publisher's Asset Store listing.

Technical details

Technical Details

- Includes runtime and editor scripts under the Xal namespace.

- Includes a compute shader based procedural texture generation system.

- Includes one-click scene setup tools:

  Tools > NoiseGen > Setup Scene

  Tools > NoiseGen > Setup Demo Scene

- Exports textures directly to Assets/Export.

- Supported export formats: PNG, JPG, TGA, EXR.

- Supported export resolutions: 256, 512, 1024, 2048, 4096, 8192.

- Includes layer-based texture editing.

- Includes RGB Channel Packer for multi-mask texture export.

- Includes .xalvfx preset save/load workflow.

- Includes preview zoom, pan, and reset controls.

- Includes offline documentation in RTF and TXT formats.

Render Pipeline Compatibility:

- Universal Render Pipeline: Compatible

Dependencies:

- No external dependencies.

- No third-party file browser plugin required.

Input:

- Mouse and keyboard

- Unity UI/EventSystem

Output:

- Texture files saved to Assets/Export

- Preset files saved to Assets/Export

Namespace:

- Xal

Main Scripts:

- Xal.NoiseGenController

- Xal.NoiseGenPreviewNavigator

- Xal.NoiseGenSceneSetup

Main Shader:

- NoiseGenCompute.compute

Documentation:

- Assets/NoiseGen/Documentation/XAL_NoiseGen_User_Guide.txt

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.12f1 Not listed Compatible Not listed

TMPro requied

As listed on the Asset Store.