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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.4.4 or later
- Package size
- 558 KB
- Files
- 25
- Favorites
- 2
- Views in the past week
- 10
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.99 on
Keywords
Ghost Edge Shader - HDRP
Outline shader for edges of any mesh. It can be used for multiple purposes like a building system's placement preview, highlighting interactable objects or showing incomplete structures.
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Ghost Edge Shader - HDRP screenshot 1
About this asset
Ghost Edge is a shader which creates a clean outline using the edges of any mesh. It can be used for multiple purposes like a building system's placement preview, highlighting interactable objects or showing incomplete structures.
Features
- Outline any mesh with no extra setup, just assign the material
- Two configurable colors switchable at runtime
- Subtle interior fill for a ghost-like transparency effect
- Automatic depth occlusion vs. scene geometry
- Runs in both Play mode and Scene view
Requirements
- Unity 6 or newer
- HDRP only
Adjustable parameters
- Edge Thickness: how bold the outline is
- Depth & Normal Threshold: how sensitive the edge detection is to surface changes
- Fill Alpha: opacity of the ghost interior
- Valid / Invalid Color: your valid and invalid colors
Support
Send an email to [email protected], I'll do my best to reach back in time.
Please do not contact for feature requests.
From the publisher's Asset Store listing.
Technical details
Custom HLSL shader, no ShaderGraph usage.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.4.4f1 | Not listed | Not listed | Compatible |
As listed on the Asset Store.