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Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 6000.0.23 or later
- Package size
- 313 KB
- Files
- 46
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- 25
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- 14
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Keywords
NodeFlow Quest | Game Creator 2
Visual node-based quest graph editor for Game Creator 2 Quest 2 with minimap navigation, search tools, layouts, and improved quest organization.
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Price history
Last 6 months
USDAsset preview
1 / 5
NodeFlow Quest | Game Creator 2 screenshot 1
About this asset
NodeFlow Quest - Visual Quest Graph Editor for Quest 2
NodeFlow Quest adds a visual node graph editor for creating and organizing quests inside Quest 2.
The default Quest 2's editor works well for smaller quests, but as quests become more connected and complex, it can become difficult to visualize the overall structure and flow. You often end up spending more time navigating and mentally mapping the quest than actually building it.
NodeFlow solves that by turning quests into a graph-based workflow where objectives, subtasks, and branches are easier to organize, navigate, and understand at a glance.
Designed to feel familiar to anyone who has used node-based editors before, NodeFlow focuses on usability, organization, and workflow speed while still remaining highly customizable and lightweight.
What’s New in 1.1.0
- Sticky Notes - Add draggable sticky notes anywhere in the graph with customizable titles and descriptions for planning, comments, and organization.
- Node Flow Preview - Selecting a node now shows dotted preview lines that visualize the next execution flow between connected nodes and hierarchies, making quest flow easier to follow without cluttering the graph.
Graph-Based Quest Workflow
Create and manage quests visually using connected nodes instead of nested list structures.
- Visual parent/subtask relationships
- Easier overview of quest flow and structure
- Better readability for branching quests
- Organize quests visually instead of mentally mapping list hierarchies
Search Field
Search through all node titles and descriptions inside the currently opened graph.
When a match is found:
- The graph automatically focuses on the matching node
- Matching text inside the node is highlighted
- Matching nodes are highlighted inside the minimap
If multiple matches exist, you can cycle through all results directly from the toolbar.
Useful when navigating larger or more connected quest structures.
Minimap
The minimap provides an overview of the entire graph and updates automatically as nodes are added and connected.
- View the full quest structure at a glance
- Quickly navigate through the graph
- Selected nodes highlighted in blue
- Search matches highlighted in yellow
Clicking inside the minimap instantly moves the graph view to that location.
Layout & Organization Tools
NodeFlow includes tools to help keep graphs readable and organized.
Automatic Layouts
Arrange nodes automatically in different directions:
- Top Down
- Left
- Right
Layout operations can be applied to single or multiple selected nodes.
Snapping Guidelines
While moving nodes, alignment guides automatically appear to help organize nodes neatly.
Node Themes
Assign different color themes to nodes to visually separate different types of objectives or quest sections.
Graph Navigation
Navigate through graphs using familiar controls.
Navigation Controls
- Middle Mouse drag to pan
- Alt + Left Mouse drag to pan
- Mouse wheel zoom
- Home button to reset graph position
Node Selection
- Single selection
- Multi-selection
- Box selection
- Ctrl multi-select
- Ctrl + A select all
Node Editing
- Add Subtask
- Delete node
- Context menu actions
- Link and unlink nodes to and from parent
Seamless Integration
NodeFlow works directly with Quest 2 from Game Creator 2.
- No core file modifications
- No patching required
- Opens Quest Scriptable Objects directly
- Integrated into the Unity editor workflow
Open graphs by:
- Double-clicking a Quest asset
- Window > NodeFlow > Quests Graph
Example Content Included
Example content can be installed directly through the Game Creator Install window.
The examples demonstrate:
- Graph organization
- Quest structures
📦 What’s Included
✔ Full Source Code
✔ Quick Start Guide
✔ Examples
🔗 Links
🌐 Website
💬 Discord
NodeFlow is an independent integration for Game Creator 2. It is not affiliated with or endorsed by Catsoft Studios.
From the publisher's Asset Store listing.
Technical details
- Visual node-based graph editor for Quest 2 in Game Creator 2
- Create and organize quests using connected task nodes
- Minimap with graph overview and quick navigation
- Search field with node highlighting and graph focus
- Automatic node layout tools (Top Down, Left, Right)
- Node color schemes for visual organization
- Multi-node selection and box selection support
- Alignment/snapping guidelines while moving nodes
- Context menu tools for node management
- Open quests directly by double-clicking Quest assets
- Toolbar tools for navigation and graph management
- Example content included
- Documentation and setup guide included
- No core file modifications required
- Works alongside the default Quest 2 editor workflow
Requirements:
Game Creator 2
Quest 2 for Game Creator 2
Unity 6.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.5.9f1 | Compatible | Compatible | Compatible |
| 6000.3.6f1 | Compatible | Compatible | Compatible |
| 6000.0.23f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.