RFPC (Rigidbody First Person Character) is a fully rigidbody based character controller for Unity based on Unity's new Input System and compatible with all rendering pipelines (Built-In, URP, HDRP).
It provides a quick and easy setup for users who want to get ready fast, while allowing more technical users to modify and extend its behaviour through abstraction and inheritance. That said, it acts as a solid base to write your own character controller in case of need.
Core Features
Included Actions
Requirements
Support
Send an email to imaxel.support@gmail.com, I'll do my best to reach back in time.
Please do not contact for feature requests.