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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.38 or later
- Package size
- 416.0 MB
- Files
- 63
- Views in the past week
- 5
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- $7.50 on
Keywords
6 Massive Blacksmithing Hammers
A collection of 6 Hammers for dark fantasy settings. Includes LODs and materials for Built-in, URP, and HDRP render pipelines.
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6 Massive Blacksmithing Hammers screenshot 1
About this asset
6 Massive Blacksmithing Hammers is a curated pack of stylized Hammers designed for dark fantasy worlds.
Each Hammer is optimized for real-time use and includes multiple LOD levels for performance scalability.
Size
Each Hammer is about 80-90 cm and all have very thick grips. Each hammer has its own material and each hammer has a convex augogenerated mesh collider attached to it.
Features
- 6 Blacksmith Hammers
- Dark fantasy / stylized art direction
- PBR materials
- Multiple LODs per hammer
- Consistent scale and orientation for game-ready use
- Demo scene for preview and inspection
Render Pipeline Support
This asset includes separate materials for:
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
No project settings are modified on import.
An optional editor-only helper is included to assist with material assignment in URP and HDRP.
Screenshots
All screenshots were taken on the Built-in Render Pipeline and contain no post processing.
Demo Scene
A lightweight demo scene is included for preview purposes.
It contains a simple camera orbit controller for inspection only and does not modify project settings or input mappings.
From the publisher's Asset Store listing.
Technical details
Models
- Number of hammers: 6
- Meshes per hammer: 1
- LODs per hammer: 6
- Approx. triangle count (LOD0): ~16,000
- Lowest LOD triangle count: ~1,600
- Scale: 1 unit = 1 meter
- Orientation: Z forward, Y up
- Pivot: At base
Textures & Materials
- Texture resolution: 4K (4096×4096)
- Mask Map (R = Metallic, G = Occlusion, B = Edge (unused), A = Smoothness)Texture types included: Albedo / Base Color Normal
- PBR workflow
- Separate materials provided per render pipeline
Colliders
- Colliders: No colliders are added to the chests to allow flexibility of chest contents.
Compatibility
- Supported platforms: All platforms supported by Unity
- HDRPRender pipelines: Built-in URP
Additional Notes
- No runtime scripts included
- No third-party dependencies
- No project settings are modified on import
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.38f1 | Compatible | Compatible | Compatible |
Fully compatible with Built-in, URP, and HDRP. A custom material-switching utility is included (in the demo scene) to automate the conversion process, ensuring seamless integration into any 3D project.
As listed on the Asset Store.