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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.30 or later
- Package size
- 6.7 MB
- Files
- 14
- Views in the past week
- 9
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Loot Box Shader URP
Enhance your game's items with Loot Box Shader URP. A highly customizable, mobile and VR-ready transparent shader featuring animated patterns, normal mapping, and environmental reflections.
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Price history
Last 6 months
USDAsset preview
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Loot Box Shader URP screenshot 1
About this asset
Make your loot boxes, power-ups, drops, and rare items stand out in your game world with Loot Box Shader URP. Built natively with Shader Graph, it offers a dynamic, holographic, or glass-like aesthetic that reacts to its environment while maintaining excellent performance.
Key Highlights:
- Mobile & VR Optimized: Built with performance in mind, making it an excellent choice for mobile devices and standalone VR headsets.
- Fully Customizable: Easily tweak base colors, opacity, and pattern tiling to match your project's specific art direction.
- Dynamic Animation: Adjust the angular speed to create scrolling or rotating surface patterns that instantly draw the player's eye.
- Environmental Reflections: Integrated cubemap support allows your transparent items to reflect their surroundings realistically.
- Surface Detailing: Includes normal map support with adjustable strength to give your items a tactile, physical feel.
- Smart Material Setup: Utilizes Unity's Material Variants (including a pre-configured BackFace variant) to handle complex transparent object rendering smoothly without duplicating assets.
The package comes with a ready-to-use demo scene, basic models, and example textures so you can integrate the effect into your project within minutes.
From the publisher's Asset Store listing.
Technical details
Supported Render Pipeline: URP (Universal Render Pipeline)
Minimum Unity Version: 2022.3 LTS or higher
Platform Compatibility: PC, Mac, Mobile (Android/iOS), VR/AR
Creation Method: Unity Shader Graph
Exposed Shader Properties:
- Surface Inputs: AngularSpeed, Color, ReflectionsMap (Cubemap), Opacity, NormalMap (Texture 2D), NormalStrenght
- Pattern Settings: CircleParams (Vector2), PatternTiling (Float)
Content Included:
- 1 Main Shader Graph
- 1 Base Material & Material Variants (e.g., BackFace rendering setup)
- Demo Models (Cube, Rounded Cube)
- 1 Demo Scene
- Example Textures (Wave Normal Map, Forest Skybox/Cubemap)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.30f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.