Force Field VFX URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
491 KB
Files
11
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6

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Force Field VFX URP

by Esti (opens in new tab)

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A highly customizable, URP-compatible Force Field VFX. Features real-time refraction, surface displacement, intersection effects, and a dynamic color-cycling script.

Price $4.99

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Price history

Last 6 months

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Price history for Force Field VFX URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Force Field VFX URP screenshot 1

Force Field VFX URP screenshot 1

About this asset

Protect your game's assets with this stunning Force Field VFX, designed exclusively for the Universal Render Pipeline (URP).

This package provides a drag-and-drop, hexagon-patterned spherical force field. Powered by a custom Unity Shader Graph, it offers deep visual customization. You can easily tweak properties such as refraction intensity, surface displacement, normal mapping animation, and edge intersection highlights to perfectly fit your game's aesthetic.

Additionally, the package includes a ready-to-use C# script (ChangeForceFieldColor) that allows you to create a continuous, looping color animation at runtime with adjustable HDR glow intensity, cycle speed, and saturation.

Key Features:

  • Ready-to-use Hex Sphere Force Field prefab.
  • Advanced Custom Shader Graph (Refraction, Displacement, Intersection).
  • Includes a runtime color-cycling C# script.
  • Fully optimized for the Universal Render Pipeline (URP).
  • Included demo scene.

From the publisher's Asset Store listing.

Technical details

  • Render Pipeline Compatibility: URP
  • List of VFXs included: 1 Force Field (Hex Sphere)
  • Custom Shaders: Yes (1 Custom Shader Graph included)
  • Number of Scripts: 1 (Color cycling controller)
  • Number of Prefabs: 1
  • Number of Models/Meshes: 1 (Hex Sphere)
  • Number of Materials: 2
  • Number of Textures: 1 (Normal Map)
  • Texture sizes: 512x512
  • Minimum Unity Version: 2021.3 or higher

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.